Tried your fixes for the bobby traps but I'm still having players exploded at Balota. Originally I had some custom "Grave" placed in my mission.sqm, I already replaced all of these though with different objects, but it seems Chernarus has some by default over at the balota airstrip and possibly other places.
Is there a way I can use a different class for the bobby traps or some other kind of workaround daimyo? I have disabled the explosions on them for now. This mod is absolutely amazing man I'm in awe.
I also noticed smelting options with fire, couldnt see any code for them though? I couldnt get the recipes to come up when I saw the menu....
Is there a way I can use a different class for the bobby traps or some other kind of workaround daimyo? I have disabled the explosions on them for now. This mod is absolutely amazing man I'm in awe.
I also noticed smelting options with fire, couldnt see any code for them though? I couldnt get the recipes to come up when I saw the menu....