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    [EFFECT] No FOG

    Discussion thread for [EFFECT] No FOG. After reviewing seeweeduk's advice, I've revised this mod. This will give you no fog, and a view distance fixed at 3km. Changes to the view distance can only be adjusted in the PBO so be mindful of other players FPS when setting the range. 1. Unpack your...
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    The WRONG question?

    Why do people ask: "Are you friendly?" There are only 2 answers, 1 of which is true while the other is not. Whether it's a lie depends on who's answering and their intentions. Instead, ask yourself: "Am I friendly?" If the answer is yes then don't ask, for fear of becoming some filthy liars...
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    [EFFECT] No FOG

    THIS MOD HAS BEEN REVISED Hey there. I've found a solution to the fog in DayZ. To add this effect: 1. Unpack your Mission.PBO. 2. Find the init.sqf int the root of your Mission.PBO. Add at the bottom: // Extra Local actions:if(local player)then{ [] execVM "nofog.sqf";}; 3. Then make a...
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    Human Resources

    Cannibalism is certainly a possibility in a post apocalyptic landscape. The Day is a film about that very issue, and while a watchable, if forgettable film exploring the limits of morality against survival, it's interesting to see how people would struggle to come to terms with the decay of...
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    Do you think I'm paranoid?

    I used to play EvE Online. Spiritually DayZ is very similar in scope and feel to EvE and I relish the paranoia it breeds. It would take ages to gather wealth in EvE as it does in DayZ, and it could all be taken at any moment by a foe you know is there, just not where. I read with interest this...
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    The HARDCORE view

    Had DayZ originally forced players to view the world from the 1st person only perhaps either the game would not have been so popular or that we would've accepted the limitation and relished the immersive experience even more? (There would surely be a MOD enabling 3rd person) The fact that it is...
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    [EFFECT] Chromatic Aberration

    Hey peeps. I did a little reading and found that the settings for the Post Process effects can be manipulated by changing a few settings in the BIS file. It's possible to add this effect, as well as many others by adjusting a few settings in the BIS file. I have this effect running on my...
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    Afraid of the DARK?

    Hey peeps - is it because Zeds are much scarier at night or is it the inconvenience that a lack of daylight causes which explains why almost no-one plays during the night? I've met a handful of players that actually prefer the dark hours, but for the majority it's undesirable. Personally I feel...
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