zombieshack
Member
player action [ "eject", vehicle player];
sleep 1;
player removeWeapon "ParachuteWest";
sleep 0.1;
player spawn bis_fnc_halo;
player setvelocity [0,120*0.8,0];
player setdir 0;
This is the code i used to stop it from happening
You have to add it to the haloinit.sqf file
leave out the first line as it is already in there then reboot the server and you should be good.
sleep 1;
player removeWeapon "ParachuteWest";
sleep 0.1;
player spawn bis_fnc_halo;
player setvelocity [0,120*0.8,0];
player setdir 0;
This is the code i used to stop it from happening
You have to add it to the haloinit.sqf file
leave out the first line as it is already in there then reboot the server and you should be good.