[Support] ESS

Tried this again with exactly the same result. Stuck on waiting for host.Running overwatch 0.2.5. Modified files because I only want spawn selection.
Server RPT =

Code:
ErrorMessage: Config : some input after EndOfFile.

10:19:38 NetServer::finishDestroyPlayer(676382333): DESTROY immediately after CREATE, both cancelled

10:20:35 NetServer::finishDestroyPlayer(744345952): DESTROY immediately after CREATE, both cancelled

10:22:35 NetServer::finishDestroyPlayer(259591404): DESTROY immediately after CREATE, both cancelled

No errors in my Client side RPT That I can see, but heres a pastebin if you want to have a look. I did add the
"-showScriptErrors" under additional launch parameters in dayz commander.
http://pastebin.com/2xk3wPbz

Am I pasting code in the wrong place? "Some input after EndOfFile" the only thing I Can think of is variables.sqf and description.ext where I placed anything at the end of the file?

init.sqf = http://pastebin.com/4XzjcJvD

description.ext = http://pastebin.com/h34gNHHv

variables.sqf = http://pastebin.com/vTTrGMi8

server_functions.sqf = http://pastebin.com/zhqPYe7c

server_playerSetup.sqf = I've had halo spawns running on my server for a long time and this was already edited to look like OP directions, no need to paste.

server_cleanup.fsm = Ive already had the hacker section quoted out for halo spawns for a long time no need to edit this. Wouldn't prevent me from joining the server anyway.

I skipped step 7 because the anti TP in infiSTAR is set to false. Even when I tried step 7 the last time I had the same results

spawn.sqf = http://pastebin.com/4yXviYrC

Spawn folder only has - defines.hpp , halo.hpp , map.paa , spawn.hpp , and spawn.sqf
 
Is there any way to disable morphing or make it work with Zupa coin system? otherwise you have to relog after spawning to see the currency.
 
Hey guys, so after installing and getting this working, so wonderful by the way, I now have a random "survivor" nameplate showing up anywhere between like 2k to 9k out in certain directions.

Has anyone else experienced this or any other addon that could of caused a conflict? there is no player out there or a survivor just random and annoying for no reason I can find or remove.
 
Ebay did you see the message i sent ya while back with 2 drop box files ... kinda stuck in the mud on how to get this to work...
 
Ebay did you see the message i sent ya while back with 2 drop box files ... kinda stuck in the mud on how to get this to work...
Yea I couldn't get it to work either. Im not sure if Im misunderstanding some part of the instructions, especially because I don't want the classes, just the spawn selection. Haven't heard anything back in a week or so. Kinda gave up on it.
 
So I got everything working; but now after a death, spawn points begin being removed from the map. To the point where when I re-spawn now, the only button remaining on the map image is the RANDOM button at the top.

This started after following the directions to remove the map places I no longer wanted, and on first login it works perfectly, or did, and then after each death more and more spawn points go away.
 
There is a setting that makes it so that you cant spawn within X meters of your dead body. By default i think it is 5000 meters. So until the database runs a cleanup your dead body will make the spawn points within that range disappear. Try decreasing the range.
 
anyone care to take a stab at why I can't even get on my server when I try this? I haven't tried installing it as is because it will interfere with my custom spawning gear scripts, I was just trying to install the spawn selection.
 
Tried this again with exactly the same result. Stuck on waiting for host.Running overwatch 0.2.5. Modified files because I only want spawn selection.
Server RPT =

Code:
ErrorMessage: Config : some input after EndOfFile.

10:19:38 NetServer::finishDestroyPlayer(676382333): DESTROY immediately after CREATE, both cancelled

10:20:35 NetServer::finishDestroyPlayer(744345952): DESTROY immediately after CREATE, both cancelled

10:22:35 NetServer::finishDestroyPlayer(259591404): DESTROY immediately after CREATE, both cancelled

No errors in my Client side RPT That I can see, but heres a pastebin if you want to have a look. I did add the
"-showScriptErrors" under additional launch parameters in dayz commander.
http://pastebin.com/2xk3wPbz

Am I pasting code in the wrong place? "Some input after EndOfFile" the only thing I Can think of is variables.sqf and description.ext where I placed anything at the end of the file?

init.sqf = http://pastebin.com/4XzjcJvD

description.ext = http://pastebin.com/h34gNHHv

variables.sqf = http://pastebin.com/vTTrGMi8

server_functions.sqf = http://pastebin.com/zhqPYe7c

server_playerSetup.sqf = I've had halo spawns running on my server for a long time and this was already edited to look like OP directions, no need to paste.

server_cleanup.fsm = Ive already had the hacker section quoted out for halo spawns for a long time no need to edit this. Wouldn't prevent me from joining the server anyway.

I skipped step 7 because the anti TP in infiSTAR is set to false. Even when I tried step 7 the last time I had the same results

spawn.sqf = http://pastebin.com/4yXviYrC

Spawn folder only has - defines.hpp , halo.hpp , map.paa , spawn.hpp , and spawn.sqf
So i had a look at your files. I would suggest that you reinstall it as per the instructions and use the newest version. What custom spawn gear are you using? To reomve the class selection just follow the instructions. 4 lines out of the spawn.sqf and comment out the class line in the description.ext.

Incidentally if anyone has got the halo to work with napf can you contact me. Cheers. BSR
 
So i had a look at your files. I would suggest that you reinstall it as per the instructions and use the newest version. What custom spawn gear are you using? To reomve the class selection just follow the instructions. 4 lines out of the spawn.sqf and comment out the class line in the description.ext.

Incidentally if anyone has got the halo to work with napf can you contact me. Cheers. BSR
Whats your problem with halo on napf.
 
Yup. I fixed it on the previous version however everything ive tried doesnt seem to work. So asking the community now. Open chute works though if you leave it to long the player receives damage so the velocity is fine.
 
So i had a look at your files. I would suggest that you reinstall it as per the instructions and use the newest version. What custom spawn gear are you using? To reomve the class selection just follow the instructions. 4 lines out of the spawn.sqf and comment out the class line in the description.ext.

Incidentally if anyone has got the halo to work with napf can you contact me. Cheers. BSR
Using a custom script to randomly select between a few preconfigured starting loadouts.
I did remove those lines out of the spawn.sqf, I also removed the call lines in the description.ext, and I also removed everything in the config.sqf except the donorlistBase, donorlistBases, and the PV's for those, as per the directions.
 
Ok well why dont you just change the loadouts in the ess scripts to the loadouts your custome script uses.
because its a script that randomizes your loadout, not bases your loadout on some kind of class system. as it is it's completely incompatible and I dont know how to merge them
 
Can you send your files in media hub include the custom loadout script.
If you could merge those scripts i would love a copy of that.

Also, i got stuck in the air about 75% of the time when using PBO Manager to repack. Halo spawn would randomly work even without changing anything, just unpacking and repacking. Try using CPBO to repack.

Since I started using .rar files to upload its worked everytime.
 
If you could merge those scripts i would love a copy of that.

Also, i got stuck in the air about 75% of the time when using PBO Manager to repack. Halo spawn would randomly work even without changing anything, just unpacking and repacking. Try using CPBO to repack.

Since I started using .rar files to upload its worked everytime.
ah ok yeah i have tried both pbomanager and cpbo. didn't think about .rar worth a go...
 
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