[SUPPORT] - Sheeps Epoch Repack

I like that, I think that is how it should work :)
And was there any luck getting Infistar filters working with the pack?
Can you do a Infistar folder inside of Battleye, so that I may test them? I am using Infistar
I don't use Infistar so I've never tested it. I think sheep reverted the changes because the filters were kicking players on servers that don't use them.

i assume so, i will test all doors tonight with and without admin as well :)
Could not reproduce door upgrade bug last night. All players on server are able to upgrade all doors, we tried doorway -> locked door, door -> locked door. Cinder doorway, cinder garage doorway and wood variants just incase.

yes there should be a custom death screen, ill check it out maybe i broke it :p
Cool i thought i was imagining things.
 
I don't use Infistar so I've never tested it. I think sheep reverted the changes because the filters were kicking players on servers that don't use them.


Could not reproduce door upgrade bug last night. All players on server are able to upgrade all doors, we tried doorway -> locked door, door -> locked door. Cinder doorway, cinder garage doorway and wood variants just incase.


Cool i thought i was imagining things.
yep reverted Infistar changes as they were kicking me :p

i also could not reproduce door upgrade bug, tried same as you and also tried plot management friend.

im working on death screen fix now
 
death screen fix :)

open fixes\player_death.sqf

find this line
Code:
1 cutRsc ["DeathScreen","BLACK OUT",3];
and change it to this
Code:
100 cutRsc ["DeathScr","BLACK OUT",3];

forgot i change the player death back to default when testing clothes scripts :)
 
ok build update!

STANDARD build 532
STANDARD OVERPOCH build 109
added names to event markers
fixed custom deathscreen not showing
added gambling back to casino trader ( Slotmachine and Guessing game only)
Fixed some EVR client RPT spam



ALL BUGS SEEM TO BE FIXED!!
apart from the occasional RPT spam there is nothing game breaking anymore!


Last things to do before release!
BE filters for overwatch clothes - @Miannie83 if you have then PM me :p
fix casino layout and traders - @Geekin do you have the Editor files i can use to move some stuff like the floating counter :p ?
finish/clean up read me


release is so close i can taste it!


NAPF test now inprogress :p
 
Last edited:
ok build update!

STANDARD build 532
STANDARD OVERPOCH build 109
added names to event markers
fixed custom deathscreen not showing
added gambling back to casino trader ( Slotmachine and Guessing game only)
Fixed some EVR client RPT spam



ALL BUGS SEEM TO BE FIXED!!
apart from the occasional RPT spam there is nothing game breaking anymore!


Last things to do before release!
BE filters for overwatch clothes - @Miannie83 if you have then PM me :p
fix casino layout and traders - @Geekin do you have the Editor files i can use to move some stuff like the floating counter :p ?
finish/clean up read me


release is so close i can taste it!


NAPF test now inprogress :p

NAPF!!!! Are the files on the Git. I was going to do it once it was stable but you just couldn;t stop could you lol.

Things to note.
Trade from vehicles/backpack I have noticed that the OVERPOCH items aren't in the traders lists so the Overwatch items won;t work.
Are you using my old NAPF files for the custom building etc?
 
first NAPF test build is out :)

https://github.com/Fallingsheep1985/0.15_Sheeps_Back_Baby_Standard_NAPF/

no i havent tested thats what you are for :p

@Brave Sir Robin - hit me up
NAPF!!!! Are the files on the Git. I was going to do it once it was stable but you just couldn;t stop could you lol.

Things to note.
Trade from vehicles/backpack I have noticed that the OVERPOCH items aren't in the traders lists so the Overwatch items won;t work.
Are you using my old NAPF files for the custom building etc?
yep using old files :p

im adding in the overpoch stuff to trade from pack/vehicle now :)

forgot to change map size to added in new commit :)

once i start i cant stop :p

overpoch build coming soon :p
 
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Sheep. Any reason that the bank is in the mission file? Would be better on server side no?
Also to change the sound/music in the death screen I change the
playMusic "dayz_track_death_1";
to
playSound "whateveriwant.ogg";

correct?
 
OK cool A few things I will do I will have a look at some napfy types of things. I need to change the AI waypoint route, I might have to recreate the bank as it sits in the middle of nowhere on napf IIRC.
Can you alos do up a crate using the building crate and make a starter crate? for admin tools?
 
Sheep. Any reason that the bank is in the mission file? Would be better on server side no?
Also to change the sound/music in the death screen I change the
playMusic "dayz_track_death_1";
to
playSound "whateveriwant.ogg";

correct?
yep change the sound to your sound and path

the bank is there cause of the new version it can be moved :)
 
OK cool A few things I will do I will have a look at some napfy types of things. I need to change the AI waypoint route, I might have to recreate the bank as it sits in the middle of nowhere on napf IIRC.
Can you alos do up a crate using the building crate and make a starter crate? for admin tools?
yer ill make a starter crate up for ya :)

what do want in it?


yer bank needs redone for NAPF and so does the Casino

if you pull from my git just push request to it and ill merge them in :)
 
I hate GIT you GIT... lolz:p

Hope to have this done by tomorrow night My server #'s have dropped as I have talked about a fresh DB...

What do you mean by the bank can be moved?
 
Oooh a starter crate would be great. Didn't mean for it to rhyme lol.

I haven't heard the music when I join the server yet. And yes i have turned it up
 
Oooh a starter crate would be great. Didn't mean for it to rhyme lol.

I haven't heard the music when I join the server yet. And yes i have turned it up
I think the intro only works if you respawn?
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death; _nul = [] execVM "scripts\intromusic\intromusic.sqf";}];
 
I hate GIT you GIT... lolz:p

Hope to have this done by tomorrow night My server #'s have dropped as I have talked about a fresh DB...

What do you mean by the bank can be moved?
the files can be moved server side i just left it as is, if you move it server side youll need to redo the links etc
 
ok build update!

STANDARD build 532
STANDARD OVERPOCH build 109
added names to event markers
fixed custom deathscreen not showing
added gambling back to casino trader ( Slotmachine and Guessing game only)
Fixed some EVR client RPT spam



ALL BUGS SEEM TO BE FIXED!!
apart from the occasional RPT spam there is nothing game breaking anymore!


Last things to do before release!
BE filters for overwatch clothes - @Miannie83 if you have then PM me :p
fix casino layout and traders - @Geekin do you have the Editor files i can use to move some stuff like the floating counter :p ?
finish/clean up read me


release is so close i can taste it!


NAPF test now inprogress :p
Just going into server now, going to do a fashion show to make sure i don't get kicked for any, then will post my createvehicle.txt to github and send you the link :)
 
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