[SUPPORT] - Sheeps Epoch Repack

dam it both versions have the stupid siren in electro ... how i dont know i removed airraid and the dam soundfiles !! wheres it coming from!! arghhh!!
 
Its in your brain ! you have been messing with dayz stuff for so long you can hear it in real life ! lol

On another note still getting battleye kicks

12:02:22 | Player #0 Slanderscree has been kicked by BattlEye: SetPos Restriction #0
12:03:14 | Player #1 charlie has been kicked by BattlEye: SetPos Restriction #0

Both straight after restart
 
Its in your brain ! you have been messing with dayz stuff for so long you can hear it in real life ! lol

On another note still getting battleye kicks

12:02:22 | Player #0 Slanderscree has been kicked by BattlEye: SetPos Restriction #0
12:03:14 | Player #1 charlie has been kicked by BattlEye: SetPos Restriction #0

Both straight after restart
yer the excemption is in ther for it (its a pier building of some sort kicking) cant seem to stop it and it only happens on restart

also go to electro near the fire stations and youll hear the dam siren coming from THEM! theres loud speakers on the sides that plays the siren.. im checking other stations now could be a custom building addon causing it
 
ok its not me they are there :p got wife to check to on restart go to electro fire station near power plant and youll hear em ... WTF!? how are they playing i deleted the sound files for them!!!
 
I've just added - 0.14_DamYouSteam_Standard-master - no missions spawn and the map is empty, no bank building or mining locations.
 
I've just added - 0.14_DamYouSteam_Standard-master - no missions spawn and the map is empty, no bank building or mining locations.
download the one from here a couple posts back and test, i checked it and everything spawns fine ??? its exactlty the same as MULTI just has the Multi code removed

also any RPT errors?
on steam patch?
 
nope no errors. 13 worked, has missions and all the custom buildings, But it had the NUM keys Look error.

all the scripts of 14 work, But no custom buildings on map and missions don't spawn.
 
I found that version you said, about to try that thanks.

Even your Test3 version, has no custom buildings or Ai Missions for me.

When i get into server it has an Error - Picture 1. Not sure what that is.

I'll go back to 13 for now.
 
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I'm getting a picture 1 not found message when it gets to the character select screen

also a a picture 12 error on 2nd log on

and now a picture 58 ?
 
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cdc balota too high, seems as you forgot those fixes after rebuilding :)

ok im writing a list now for u (just suggestions):

sry if u get confused but i test and write at same time, this could include some corrections

-cdc balota too high
-maybe add ai again to kamenka
-carrier too high (ehm what kind of purpose does that thing even have?)
-maybe make a ai base out of black lake castle (add loot and ai, maybe aa pods and m2, static)
-oh and m2+aa pods would be nice at the mines too :)
-wtf? as i see on enhanced esp, there is only 1 ai on map, wich is unarmed and crawling down the east cost(ok like 4-5 in planes, helis and cars are)
-lol what kind of shit is that? i tped to fng and as i expected it was abdoned, then i wrote this line above and all of the fng ais spawned
-ok golden river ai spawned too as i got back
-kamenka still empty

this industry building complex did change his position(pictures following):
i2ul8leq_jpg.htm

bgjipxmx_jpg.htm

lqan3qhy_jpg.htm

thats all for now im going to eat something

oops forgot position:
wfrpz8ld_jpg.htm


nicee numpad works

died, rejoined and picture 10 not found right at character select (just as before, only that message no kick)

back at that building, this seems to be not right too:
o5j2we8o_jpg.htm


got a message right in game while flying over cherno with admintool: sound eve not found

ohh crap :S major issue: every buildable i build disappears instantly after being built(plotpole, fuel pump, could not build any wall door or something because they need the plot

EDIT: (again) pke wiped the server, did a fesh install, now no join problems (but only joined once till now), buildabels dont dissapear instantly now, making a restart and lets see what happens :)
 
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