[SUPPORT] - Sheeps Epoch Repack

current builds are as follows

Chernarus STANDARD BUILD 0.204
https://github.com/Fallingsheep1985/0.15_Sheeps_Back_Baby_Standard/

Chernarus OVERPOCH STANDARD BUILD 0.26
https://github.com/Fallingsheep1985/0.15_Sheeps_Back_Baby_Standard_Overpoch/

not on git yet straight ports from Chernarus STANDARD BUILD 0.203 no map specific changes yet

NAPF STANDARD BUILD 0.1
NAPF OVERPOCH STANDARD BUILD 0.1

Saureland STANDARD BUILD 0.1
Saureland OVERPOCH STANDARD BUILD 0.1

TAVI STANDARD BUILD 0.1
TAVI OVERPOCH STANDARD BUILD 0.1
 
0.15 Standard
mpmissions\_ _ CUR_Mp.chernarus\description.ext/VehicleColorDialog/Controls/RscSlider_292.colorBackground fail

Marker Fail @ Blackforest Outpost and Altar
;)
 
Hey sheeps couple issues , I have noticed prior to my resolution of the spacebar mystery :) and since ..
The admin tools epoch build.. don't save after restart .. they should be .. and my other sever I built mod by mod does just fine.. and I was having some players getting blown up in some cars, and today player opened shoot and died.. now I haven't seen these personally, or experienced so cant verify ..except the admin build.
And I have died after logging out and humanity reset a few times.. could be the admin tools as far as that goes.. just thought u should be aware of these if are not
 
logistic Tow lift is the pits Sheeps .. every time I try to remove towables from the list , and replace with helis etc from the lift list , tow option just goes away ... MF-Tow from matt_d_rat
Works so much better than this .. dont know what if any your preference is ...I for one vote for MF-Tow :);).. Id switch it out , but with your setup .. not sure what will break what .. hint hint

OH AND BY THE WAY .. bit of news .. DayZ Commander appears to have fixed what ever it was .. this afternoon for couple hrs.. DayZ Launcher stopped working .. so I went over to commander .. and launched a few times manually .. then my server show up .. id done this many times before never made any diff.. then 30 mins later Launcher is back up ..now they are both working .. hope it stays this way !!
 

Just what I said .. take say heli from one of the other categories, and and then to them can be towed list , tow option goes away .. even after removing stuff didnt want from the list... tow option no longer appears, restore the list back to default and tow option appears in game again .. crazy as hell... shouldnt mater what I move as long as the file isn't any bigger that it was before..saw that on devs forum page.. but If I change anything it stops working.. and yes all the comas , etc .. format remained the same
 
Just what I said .. take say heli from one of the other categories, and and then to them can be towed list , tow option goes away .. even after removing stuff didnt want from the list... tow option no longer appears, restore the list back to default and tow option appears in game again .. crazy as hell... shouldnt mater what I move as long as the file isn't any bigger that it was before..saw that on devs forum page.. but If I change anything it stops working.. and yes all the comas , etc .. format remained the same
hmm ill swap it out.
 
Can you write please where was the bug that spacebar cancels building please?
I remove from you pack some scripts (before removing, it works),everything working good but building still bugged.
 
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