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Does this program use its own detection scripts; or am I responsible for updating the detection scripts in the Battleye folders; per server.
In your server.cfg
rpt = diag_log from server
console log = dedicated server console output into textfile into a file, ingame chat + player connecting / disconnecting etc...
Code:logFile = "server_console.log";
Have no idea if what u have will result in 1 single logfile with everything or will server just log only the 1 thing
Try change the setting + see what happens
logFile = "server_console.log";
logfile = server_console.log
5 "\"Binocular\""
Binocular
I've been running pyBEscanner for about a week now on my public servers that are updated with the Filters from Dwardens bans/filter community list.
I have an odd feeling that some people are getting falsely banned; like in my previous question/post before this one.
As an administrator of both public and private servers... it's almost becoming a hassle to keep up with what software/tools/filters/etc work best with what...
So I'm hoping that someone might take the time (someone knowledgeable in this regard) to give us, the administrative community, a running/updated list of what to use/run with what... etc.
Also; I'm starting to see a number of these being banned - Anyone else had these come up and know if they're legit bans or not? Or people that were being teleported by hackers?
"ublicVariableServer"Teleported";_Teleported="helihempty"createVehicle(position player);"
Filters = dayz-default, dayz-weapons