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AllPlayers = ["Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ"];
AllPlayersVehicles = ["Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","AllVehicles"];
AllPlayer
["Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ"]
I'm getting same problems with both Panthera and Taviana. Stuck at loading until something went wrong.
I also saw the 'script "z\addons\dayz_code\compile\player_onpause.sqf not found' error.
Rpt logs keep spamming this with both maps:
Code:0:49:40 Error in expression <lse]; _nearby = count (_x nearEntities [AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error position: <AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error Undefined variable in expression: allplayers 0:49:40 Error in expression <lse]; _nearby = count (_x nearEntities [AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error position: <AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error Undefined variable in expression: allplayers 0:49:40 Error in expression <lse]; _nearby = count (_x nearEntities [AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error position: <AllPlayers, 100]); if ( (!_keep) && (_ne>
I'm getting same problems with both Panthera and Taviana. Stuck at loading until something went wrong.
I also saw the 'script "z\addons\dayz_code\compile\player_onpause.sqf not found' error.
Rpt logs keep spamming this with both maps:
Code:0:49:40 Error in expression <lse]; _nearby = count (_x nearEntities [AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error position: <AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error Undefined variable in expression: allplayers 0:49:40 Error in expression <lse]; _nearby = count (_x nearEntities [AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error position: <AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error Undefined variable in expression: allplayers 0:49:40 Error in expression <lse]; _nearby = count (_x nearEntities [AllPlayers, 100]); if ( (!_keep) && (_ne> 0:49:40 Error position: <AllPlayers, 100]); if ( (!_keep) && (_ne>
Yeah Chernarus is running fine, thought the other maps would work since they don't use the 1.7.5.1 DayZ mod per se. I'm going to test changing the cleanup script tomorrow in the way Torndeco explained, if that doesn't fix it I'm going to make separate dayz/server dll files for the other maps to use.I have just updated my server with dayz commander, downloaded the latest Reality build and run the .cmd for chernarus (starting with a clean install), granted I had to fix the #44 / BE script problem. Server is up and running. Is Chernarus, not Taviana.
Your missing player_onpause.sqf seems like a problem with version mismatch or your build ? I may be wrong, I am learning this stuff tooI have seen that file in the new dayZ mission files..
Yeah Chernarus is running fine, thought the other maps would work since they don't use the 1.7.5.1 DayZ mod per se. I'm going to test changing the cleanup script tomorrow in the way Torndeco explained, if that doesn't fix it I'm going to make separate dayz/server dll files for the other maps to use.
It's in the Dayz_server.pbo
I've just grabbed the sever file and looked it's:
Dayz_Server >>> Compile >>> server_spawnCrashSite.sqf
2013/02/05, 3:08:19 "READ/WRITE: "["PASS",[2013,2,4,22,8]]""
2013/02/05, 3:08:19 "CLEANUP: DELETED 109 LOOT BAGS"
2013/02/05, 3:08:41 "CRASHSPAWNER: Spawning 'Crashed UH-1Y' with loot table 'HeliCrash' NOW! (3322.92) at: [8525.88,11004.6]"
2013/02/05, 3:08:41 UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
2013/02/05, 3:08:41 UH1Wreck_DZ: MainGun - unknown animation source mainGun
2013/02/05, 3:08:41 UH1Wreck_DZ: Gatling - unknown animation source Gatling
2013/02/05, 3:08:41 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
2013/02/05, 3:08:41 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
2013/02/05, 3:08:41 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
2013/02/05, 3:08:41 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
2013/02/05, 3:08:41 Error in expression <s select _index;
_itemType = _itemTypes select _index;
[_itemType select 0, _ite>
2013/02/05, 3:08:41 Error position: <select _index;
[_itemType select 0, _ite>
2013/02/05, 3:08:41 Error Zero divisor
2013/02/05, 3:08:41 File z\addons\dayz_server\compile\server_spawnCrashSite.sqf, line 95
2013/02/05, 3:08:42 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'"
2013/02/05, 3:08:42 "CRASHSPAWNER: 75% chance to spawn 'Crashed UH-1Y' with loot table 'HeliCrash' at 6183.98"
2013/02/05, 3:10:38 "DEBUG FPS : 49.8442"
Found one in my .rpt this morning. Not sure if it's working though.
Code:2013/02/05, 3:08:19 "READ/WRITE: "["PASS",[2013,2,4,22,8]]"" 2013/02/05, 3:08:19 "CLEANUP: DELETED 109 LOOT BAGS" 2013/02/05, 3:08:41 "CRASHSPAWNER: Spawning 'Crashed UH-1Y' with loot table 'HeliCrash' NOW! (3322.92) at: [8525.88,11004.6]" 2013/02/05, 3:08:41 UH1Wreck_DZ: MainTurret - unknown animation source MainTurret 2013/02/05, 3:08:41 UH1Wreck_DZ: MainGun - unknown animation source mainGun 2013/02/05, 3:08:41 UH1Wreck_DZ: Gatling - unknown animation source Gatling 2013/02/05, 3:08:41 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'" 2013/02/05, 3:08:41 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'" 2013/02/05, 3:08:41 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'" 2013/02/05, 3:08:41 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'" 2013/02/05, 3:08:41 Error in expression <s select _index; _itemType = _itemTypes select _index; [_itemType select 0, _ite> 2013/02/05, 3:08:41 Error position: <select _index; [_itemType select 0, _ite> 2013/02/05, 3:08:41 Error Zero divisor 2013/02/05, 3:08:41 File z\addons\dayz_server\compile\server_spawnCrashSite.sqf, line 95 2013/02/05, 3:08:42 "CRASHSPAWNER: Loot spawn at 'Crashed UH-1Y' with loot table 'HeliCrash'" 2013/02/05, 3:08:42 "CRASHSPAWNER: 75% chance to spawn 'Crashed UH-1Y' with loot table 'HeliCrash' at 6183.98" 2013/02/05, 3:10:38 "DEBUG FPS : 49.8442"
For some reason after the client side update I can't connect to my server I get The number #44 battle eye error. As far as updating the server to 1.7.5.1 how will it effect my Bliss Hive? I am pretty ignorant to all this (really new) so I am ignorant of the process of how to update the server and how it will effect my hive