DayZ 1.7.5.1

its working for me, only issue i cant find helicopter crash


Code:
16:03:14 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
16:03:14 "CRASHSPAWNER: 75% chance to spawn 'UH-60 Wreck' with loot table 'MilitarySpecial' at 2690"


EDIT: * [UPDATED] - UH1 Crash sites no longer all spawn on server start but throughout the game. ......
 

F1nT

New Member
On dayz_server/compile/server_publishobject.sqf

Replace
Code:
_key = format["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _class, 0 , _charID, _worldspace, [], [], 0,_uid];
With

Code:
_key = format["CHILD:308:%1:%2:%3:%4:%5:", dayz_instance, _class, _charID, _worldspace, _uid];

Tent save :))
 
Guys,

I'm trying this:
1) Copy the @DayZ server files from dayzmod.com to @DayZ map
2) Start the dayz_tavi.bat installation and copy the repo files in the server working directory
3) edit the config file to change name etc
4) edit the hive.ini file
5) update the AO Beta patch

Now the server crashes when starting....

Is there anyone here with a decent manual how to get 1.7.5.1. running frmo an 1.7.4.4 version?
 

axeman

OpenDayZ Rockstar!
What
Guys,

I'm trying this:
1) Copy the @DayZ server files from dayzmod.com to @DayZ map
2) Start the dayz_tavi.bat installation and copy the repo files in the server working directory
3) edit the config file to change name etc
4) edit the hive.ini file
5) update the AO Beta patch

Now the server crashes when starting....

Is there anyone here with a decent manual how to get 1.7.5.1. running frmo an 1.7.4.4 version?
is in your .rpt log file ? Posting that will help with diagnosing your problem..
 
What
is in your .rpt log file ? Posting that will help with diagnosing your problem..
Well it starts now.... (had a config file problem)

Now what happens:
When i startup i see it downloading the mission file and after loading the Taviana map, it halts at 100% loading and says "Something went wrong, please disconnect and try again".

Anyone?

Update: After clicking that i see a message 'script "z\addons\dayz_code\compile\player_onpause.sqf not found'
 
I'm getting same problems with both Panthera and Taviana. Stuck at loading until something went wrong.
I also saw the 'script "z\addons\dayz_code\compile\player_onpause.sqf not found' error.
Rpt logs keep spamming this with both maps:

Code:
 0:49:40 Error in expression <lse];
_nearby = count (_x nearEntities [AllPlayers, 100]);
if ( (!_keep) && (_ne>
0:49:40  Error position: <AllPlayers, 100]);
if ( (!_keep) && (_ne>
0:49:40  Error Undefined variable in expression: allplayers
0:49:40 Error in expression <lse];
_nearby = count (_x nearEntities [AllPlayers, 100]);
if ( (!_keep) && (_ne>
0:49:40  Error position: <AllPlayers, 100]);
if ( (!_keep) && (_ne>
0:49:40  Error Undefined variable in expression: allplayers
0:49:40 Error in expression <lse];
_nearby = count (_x nearEntities [AllPlayers, 100]);
if ( (!_keep) && (_ne>
0:49:40  Error position: <AllPlayers, 100]);
if ( (!_keep) && (_ne>
 
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