V1.7.5.1 Celle Release -Download here-

i got every time ... wrong signature error @dayZ_conflicts i download on dayzcommander the files installed on server installed on client download your server files installed them got this error :S
 
I can get it to work with the current Reality Hive.
however, with the DayZ Commander Update when I connect to our, or the ANZ#4 Server I get a texture 'ca\air\data\optika_heli_tl.paa' cannot be found error, and a popup 'Bad Vehicle Type'. Is this a known issue?
 
Both are known, one is related to the UN Gazelle (a 1x1 piece of glass) and the bad vehicle is a mystery.

I've set up a test server and will be hunting these errors down, they won't affect the gameplay. They are just ugly.

Finest are you using V1 signatures? Also is your Dayz commander updated?
 
it looks like I'm missing something

I get this when i try to enter my friends server

"you cannot play/edit this mission; it is dependent on downloadable content that has been deleted.mbg_celle2"

any help would be appreciated

cheers,
-Ømar
 
hmm signatur 1 i get endless wait for host ... hmm but no mission reading from bank ...
hmm hope in future it will work ... because my player wants to play 1.7.5.1
 
endless wait for host: check rpt file and maybe hive.log for errors (on hive you maybe have to change the output level to debug or verbose)
I did receive this problem with wrong instance id!
 
Check you Mission File. I did get this error to, but it worked after I used the mission file of reality hive...

thanks for the prompt reply, how exactly do I use or check my mission file / use the reality hive one?

cheers and thank you
-Ømar
 
you can either unpack the mission.pbo file and check either init.sqf or description.ext for dayz_instanceID I think.
Other, the easyer way just build the world with the reality commander.
 
you can either unpack the mission.pbo file and check either init.sqf or description.ext for dayz_instanceID I think.
Other, the easyer way just build the world with the reality commander.

It's at the very top of the init file, like deadeye said. I'll default it to one from now on.
 
It's at the very top of the init file, like deadeye said. I'll default it to one from now on.


great thanks, I am really new to this (scripting / editing etc), just trying to get the game going - so sorry if these questions seem really noobish haha

So I just downloaded a pbo manager and then a sqf editor

what am I looking for exactly to edit or change in the init.sqf? I know you mentioned something at the top of the init.sqf, but what exactly? so that I dont get the error I'm having anymore

"you cannot play/edit this mission; it is dependent on downloadable content that has been deleted.mbg_celle2"

I am seeing this inside the Init.sqf:

/*
File: init.sqf
Author: Joris-Jan van 't Land

Description:
Armory's main init script.
The Armory was primarily developed by Joris-Jan van 't Land.
Supported by Andrej Boleslavsky.
Also supported by other BIS team members.
*/

private ["_handle"];
_handle = execVM "data\scripts\init.sqf";

true
 
My Init.sqf starts like this:

Code:
/*   
    INITILIZATION
*/
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];
//REALLY IMPORTANT VALUES
dayZ_instance = 1;                    //The instance
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
 
... more code below
 
Hi all,

when I try to update Celle with DayZ Commander or when I try to connect to a server I get this error:

celle_errorj0fea.jpg


Translation would be:

One file could not be created because it is already existing...

Tried to delete all files and download it again via Commander and also with the direct Link in this thread.

Anyone got a solution for me?

Thx
 
Back
Top