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if (_isMan and !_isAlive and !_isZombie) then {
if (s_player_studybody < 0) then {
s_player_studybody = player addAction [localize "str_action_studybody", "\z\addons\dayz_code\actions\study_body.sqf",cursorTarget, 0, false, true, "",""];
};
} else {
player removeAction s_player_studybody;
s_player_studybody = -1;
//CLOTHES
if (_isMan and !_isAlive and !_isZombie) then {
if (s_clothes < 0) then {
s_clothes = player addAction ["Take Clothes", "clothes\clothes.sqf",cursorTarget, 0, false, true, "",""];
};
} else {
player removeAction s_clothes;
s_clothes = -1;
};
player removeAction s_player_studybody;
s_player_studybody = -1;
player removeAction s_clothes;
s_clothes = -1;
if( _model in ["Sniper1_DZ","Camo1_DZ"] ) then
s_clothes = compile preprocessFileLineNumbers "Scripts\clothes.sqf";
none of my players can see it just me and when i do it i dont get kicked by battleeye and i do get the skinistealth, we can see the remove clothes option, but when you actually take the clothes Battleye kicks you for script restriction.
Iam sure i did not add it to the dayz mod it is in my fixes folder in my mission fileistealth probably added this script in the dayz mod and not in the mission file.
that's my guess.