Origins Server?

Seems like server not handling it. Restart server, take the time to read through the thread (if you want to understand your server installation), post relevant sections of your .rpt file and remember this is a work in progress from an already buggy, albeit very good, mod.

Have a test server running from the git and it is performing well, for less than 10 people. I certainly wouldn't be putting the build into a public environment and expect it to run out of the box.

I fully understand your frustration. Try writing code for arma2 for a real experience of being aggravated :)


I rebuilt the code from scratch took me 14hours full time on it, and got it working!
:D
 
Server just crashed. Last thing seen:
21:20:05 "Gear Update"
21:20:07 "START verbb _this=[26684800# 782258: heroes_large_shed_lvl_1.p3d,B 1-1-K:1 (=DD= shugz) REMOTE,2,"102265350",7822,1]"
21:20:07 "1_objectC=26684800# 782258: heroes_large_shed_lvl_1.p3d,_playerC=B 1-1-K:1 (=DD= shugz) REMOTE,_objectLevelC=2,_playerIDC=102265350,_passwordC=7822,_flagTo=1"
21:20:07 "2_objectC=26684800# 782258: heroes_large_shed_lvl_1.p3d,_playerC=B 1-1-K:1 (=DD= shugz) REMOTE,_objectLevelC=2,_playerIDC=102265350,_passwordC=7822,_RealPass=7822,_flagTo=1"
21:20:07 "3_objectC=26684800# 782258: heroes_large_shed_lvl_1.p3d,_playerC=B 1-1-K:1 (=DD= shugz) REMOTE,_objectLevelC=2,_playerIDC=102265350,_passwordC=7822,_RealPass=7822_flagTo=1"
21:20:07 "_result = ["PASS","1e62563e"], ARRAY"
21:20:07 "_key2 = CHILD:504:1e62563e:"
 
we are still having troubles repacking PBO, read through this thread a few times now and still dont understand what Im doing wrong.

Script z\addons\dayz_server\init\server_functions.sqf not found

My files are here

Any chance someone can see what im doing wrong?

https://dl.dropboxusercontent.com/u/77430330/DayZ Origins Server/dayz_server.rar


Much appreciated

edit: Found the answer. Thank you
BinBPO.png



This is how I set up BinBPO with the prefix. Also had to untick Binarize as it gave me an error.
 
Anyone know why this would be spamming report?

18:27:53 "CLEANUP: PERFORMING ITEM CLEANUP: TOTAL 25 LOOT BAGS TIME=290.57"
18:27:53 "CLEANUP: _itemNumer = 2, _itemNumerP=0, _itemNumerHP=23"
18:27:53 "At=["WildBoar"]"
18:27:53 "CLEANUP: PERFORMING ITEM CLEANUP: TOTAL 25 LOOT BAGS TIME=290.808"
18:27:53 "CLEANUP: _itemNumer = 2, _itemNumerP=0, _itemNumerHP=23"
18:27:53 "At=["WildBoar"]"
18:27:53 Server: Object 4:107 not found (message 132)
18:27:54 "CLEANUP: PERFORMING ITEM CLEANUP: TOTAL 25 LOOT BAGS TIME=291.038"
18:27:54 "CLEANUP: _itemNumer = 2, _itemNumerP=0, _itemNumerHP=23"
18:27:54 "At=[]"
18:27:54 "CLEANUP: PERFORMING ITEM CLEANUP: TOTAL 25 LOOT BAGS TIME=291.287"
18:27:54 "CLEANUP: _itemNumer = 2, _itemNumerP=0, _itemNumerHP=23"
18:27:54 "At=[]"
18:27:55 "CLEANUP: PERFORMING ITEM CLEANUP: TOTAL 25 LOOT BAGS TIME=291.516"
18:27:55 "CLEANUP: _itemNumer = 2, _itemNumerP=0, _itemNumerHP=23"
 
ok this works so far... but we encountered another bug...
if i come across a gravecross of another player i can destroy it... no problem...
and another and another and another... everything works...
but... if i kill a npc (heli crew or sector b guards) and destroy one of their gravecrosses
i can destroy the one... but the destroy gravecross option would not be removed from the scrollmenu
and i cant destroy any other cross then... no player gravecross and no npc gravecross

I will have a look for it. Didn´t yet try to remove a npc cross.
 
Anyone see anything wrong with this that we are not getting the messages?

<job id="3">
<time>034500</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Server will do a scheduled restart in 15 minutes. You can find us again by filtering for US 106 or TPG</cmd>
<cmdtype>0</cmdtype>
</job>

<job id="4">
<time>035000</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Server will do a scheduled restart in 10 minutes. We will be back shortly. You can find us again by filtering for US 106 or TPG. Please be ready to logoff.</cmd>
<cmdtype>0</cmdtype>
</job>

<job id="5">
<time>035500</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Server will do a scheduled restart in 5 minutes. Please get to a safe spot and log out. You can find us again by filtering for US 106 or TPG</cmd>
<cmdtype>0</cmdtype>
</job>

Your time values are set wrong

Code:
    <!-- 05:00 restart -->
    <job id="30">
        <time>04:50:00</time>
        <delay>000000</delay>
        <day>1,2,3,4,5,6,7</day>
        <loop>0</loop>
        <cmd>say -1 This server will restart in 10 min. PREPARE TO LOGOUT</cmd>
        <cmdtype>0</cmdtype>           
    </job>
    <job id="31">
        <time>04:55:00</time>
        <delay>000000</delay>
        <day>1,2,3,4,5,6,7</day>
        <loop>0</loop>
        <cmd>say -1 This server will restart in 5 min. GET SAFE</cmd>
        <cmdtype>0</cmdtype>           
    </job>
    <job id="32">
        <time>04:59:00</time>
        <delay>000000</delay>
        <day>1,2,3,4,5,6,7</day>
        <loop>0</loop>
        <cmd>say -1 This server will restart in 1 min. LOGOUT NOW</cmd>
        <cmdtype>0</cmdtype>           
    </job>
    <job id="33">
        <time>05:00:00</time>
        <delay>000000</delay>
        <day>1,2,3,4,5,6,7</day>
        <loop>0</loop>
        <cmd>D:\dayz\SteamApps\common\Arma 2 Operation Arrowhead\restart_origins.bat</cmd>
        <cmdtype>1</cmdtype>           
    </job>
 
we are still having troubles repacking PBO, read through this thread a few times now and still dont understand what Im doing wrong.

Script z\addons\dayz_server\init\server_functions.sqf not found

My files are here

Any chance someone can see what im doing wrong?

https://dl.dropboxusercontent.com/u/77430330/DayZ Origins Server/dayz_server.rar


Much appreciated

edit: Found the answer. Thank you

I would recommend to use PBOManager. Never had problems with this tool as it reads the prefix from the file $PREFIX$
 
I would recommend to use PBOManager. Never had problems with this tool as it reads the prefix from the file $PREFIX$

Thanks for that tip.
Never knew where it got the prefix from before.
That would explain why it was packing wrong since the $PREFIX$ file is missing.

What file format would it be and what is the contents?

Our can you post a dl link and I can added it to the git files.
 
Thanks for that tip.
Never knew where it got the prefix from before.
That would explain why it was packing wrong since the $PREFIX$ file is missing.

What file format would it be and what is the contents?

Our can you post a dl link and I can added it to the git files.
maybe github refused that file because of the $name$ . It was in my .pbo and should be there after unpacking.

filename is $PREFIX$ format is plain text

content is: z\addons\dayz_server
 
Coretime has a setdate function. However, does it say anywhere where it is setting the dates to? Am I good to just change the date to a fullmoon night in the hiveext?

I am having huge time issues here.

//Adjusts for 4hr day/night
[3,true,true,12] execFSM "core_time.fsm";

By the time the server was loaded it was like 9-something.

Server reboot was at 10:55 and it is 10:30 now in my server. It doesn't make any sense as to what is going on with the time unless the night value is my in game value and vice versa, which is how it seems.
 
Not getting the admintools Snake linked me to work, and it seems people have been having lag issues with it anyway, so could anyone recommend me a solid admin tool that i can use? basicly i want to be able to kick/ban people and spectate ingame primarily.

thanks
 
I fixed it. Thanks
But I don't even know if that file is used.
init.sqf calls for the one in the debug folder.
so why fucking around with adding a new line calling the same file...
or the same file in another location...
i ran into strange bugs when i added this line... and called for one the original file... and then the modified file...

one in the fix folder... one in debug... many unneeded files wasting space and blowing up the filesize of the missionfile...

better edit the existing line instead... and its only called once...
i did it that way and my problems i had with this were gone...

i wrote this here already some pages before...
 
Continuing to have issue with Debug monitor dropping out, loots stop spawning and zombies stop attacking randomly. During this time, you can not do anything in Origins, eg, remove vehicle parts, pick up loot, etc

Even tried with the github files
 
Been messing about and removed the whole helispawn system of origins because i dislike it >.<

Replaced that crap with the heli spawn system from dayz so should be rather good
 
does anyone know why the time setting might me ignored
im using [2,false,true,4] and tried 2,true,4 3,true,true,3 and what else but the time is always running arround 3h day/3h night
 
Back
Top