Let me know what you come up with for #44. I've commented it out so far, I can't seem to figure it out exactly as to what's kicking for it. I think #44 for me is the setfuel line-- which doesn't make sense.
Edit: it makes perfect sense. The last line is in reference to refuel, but why the hell is that triggering during spawn?
After commenting out, then kicked for #21 script restrict.
if (!isServer) then {
"drn_DynamicWeatherEventArgs" addPublicVariableEven"
13.06.2013 17:24:21: ]TPG[*Dagger (71.235.106.217:2304) 42909e951f54b3536a735a262cfb50b4 - #0 ";
if (!_actionSet) then {
s_player_holderPickup = _holder addAction [format[(localize "str_init_take"),_name], "\z\addons\dayz_"
13.06.2013 17:24:23: ]TPG[*Dagger (71.235.106.217:2304) 42909e951f54b3536a735a262cfb50b4 - #32 " fnc_usec_damageBleed;
PVDZ_hlt_Bleed = [player,_x,_x];
publicVariable "PVDZ_hlt_Bleed";
};
} forEach USEC_typeOfWounds;
_leg"
13.06.2013 17:24:36: ]TPG[*Dagger (71.235.106.217:2304) 42909e951f54b3536a735a262cfb50b4 - #21 "re = getNumber (_config >> "onFire");
_object = _type createVehicleLocal [_position select 0,_position select 1,-100];
_object "