Not yet, there were problems with it, one of the files was unsigned because I was rushed. The server will be on the old version until the update comes on Tuesday or Monday. Keep what you have now if you want, I will post the files that need to be replaced then too so you only have to download...
What does your first part of the code do? I am looking into a sensor in mission, pointed to the script, and what it will do is set players wearing soldier skin at an advantage, and any other players will be punished to say.. as an example here
private ["_model"];
if (_model == "Soldier1_DZ")...
Is there a way to do it where if you have a certain skin (model) it will allow you to activate something, as in like something for only players with soldier clothes can do?
loot is based on the overall number of items, for an example if you have 1 item at a 10% spawn or 10 items at 1% you will more likely see one of the 1% item spawns etc. Make sure you are upping the overall spawn of each item and not just the chance of a group of loot.
There are also a few files...
1.8.0.2 DayZ came out in the last few days, working on updating the mod to that version because it provides much needed bug fixes and stuff like that, I have the base of crafting down.. going to add some basic weapons to craft so we can test it then I can expand if we find no errors (so far just...
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