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    [Request] Looking for Item/Weapon/Vehicle Graphics/Icons

    Hello, I am looking for the gear icons for all items, backpacks, weapons, and also vehicle graphics (the white-greyish graphics you can see in the trader menus for example) to use them on my servers website. Our server staff is currently working on a complete online trader list which shows...
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    Cannot Sync Character PlayerName as no characterID

    2014/04/19, 4:41:57 "ERROR: Cannot Sync Character Player as no characterID" I find this in my RPT logfile recently a lot. So the player who experiences this error has a couple of things happening to him. 1. Disconnect and Relog causes occasional black screen/stuck in debug 2. Disconnect and...
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    closed Bargates

    hello, I need some help with bargates I have a base with only 1 entry point and ive placed bargates there so no vehicle and or survivor can enter. Problem is every restart they spawn OPENED. How can I make them that theyre closed at server restart? Or have to be opened by a keypad (seen that once)
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    how to stop the server from deleting weapons

    Hi there, I've added weaponboxes to my server and everytime someone logs off with a MK17 or MK16 in their hands, the weapons are gone after relog. Although if theyre in the backpack they stay. How can I prevent the server from deleting them in the first place?
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    mission bug, chernarus wrecks on taviana?

    hi there i have this weird thing going on ... there are chernarus wrecks on my server for some unexplained reason ... its really weird. can anybody tell me how that can be ? note that these wrecks fade in and out of view depending on angle and distance
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    let a effect kick in on a certain time of day

    Hey Ive been trying to get my colorcorrection effect only to kick in between sunrise and sunset _sunrise = 4; _sunset = 22; _hndl = ppEffectCreate ["colorCorrections", 1501]; _hndl ppEffectEnable true; while {(daytime > _sunrise) and (daytime < _sunset)} do { _hndl ppEffectAdjust[ 1, 1, 0...
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    change survivor startgear after server has already been built?

    Hi, Im wondering if its possible to change the starting loadout of players after the server has already been built. So far I havent found any entries in the files that kinda state the startgear openly. Anyone got a clue where to look? DayZTaviana 2.0 Bliss Hive
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    DayZTaviana.com 2.0 AXETeam | 300+ Vehicles | Removable Vehicle Parts | Lift/Cargo Script | PublicTS

    Name: DayZTaviana AxeTeam 300+Vehicles [Removable vehicle Parts | Transport/Cargo Script | Bases | Short Nights] (2.0/Beta 100697)[VET|3DP:ON|CH:ON|NP:OFF|WP:ON][GMT-6] IP: 94.23.44.77:2302 DayZTaviana.com version 2.0 Bliss Private Hive Carepackages Wrecks 3rd Person View enabled Waypoints...
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    dayz with wasteland effects

    hey! im trying to get these wasteland effects to work, specificly the color corrections, they dont seem to work in dayz. http://forums.bistudio.com/showthread.php?75528-ppEffect-collection all the effects except colorCorrections do work. "colorCorrections" ppEffectEnable true...
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    HALO Jumps for dayz

    Hi, im trying to get a HALO Jump script working for my server, so that you have the option to eject (parachute open when ejected) or do a HALO jump (parachute opens when you want it to open). Everybody whos been on the BSM taviana server will probably know about it, they have it and its a very...
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    DayZ Taviana 1.1.0 Private Hive [EU] rMod | 150 Vehicles | Full Moon | Sidechat | PublicTS3 |

    Hello there! This server needs more survivors roaming the island. Everyone [except cheater/hackers] is welcome to join. DayZTaviana www . axe-team . eu (+140 Vehicles, short full moon nights)[RMOD](1.1.0/Beta 99700)[VET|3DP:ON|CH:ON|NP:OFF|WP:ON][GMT-6] IP: 94.23.44.77:2302 TS3 server...
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