Search results

  1. F

    Why is DayZ dying? I have yet to find anything better.

    Why is DayZ dying? I have yet to find anything better.
  2. F

    Damaged Gaming Servers|Powerful Dedicated Machine|24/7 Admins-US/UK|Experienced Coders&Server Admins

    Community Background: About six months ago, Damaged Gaming was a community of over 800 players that hosted many game servers including two DayZ Overpoch servers. One of the servers was in the top ten, and the other in the top twenty DayZ Mod servers on http://www.gametracker.com/. Due to a...
  3. F

    Damaged Gaming Servers|Powerful Dedicated Machine|24/7 Admins-US/UK|Experienced Coders&Server Admins

    Click for Website Damaged Gaming Community Current Servers: Damaged Gaming Overpoch Chernarus (1.0.5.1/125548)(Veteran|3D:ON|CH:ON)(GMT) 74.91.115.49:2302 Server Addons: Advanced Trading by Zupa AI Recruitment by Bon Anti-Duping by F507DMT Auction House by Creep Build Vectors by striker...
  4. F

    Is Aftermath dead?

    I agree that if you initially say that something will be open source, then it should be released as such when it is completed. We will probably never find out if this would have been the case or not. Although, if they did decide to scrap the project completely, then it would be nice to see the...
  5. F

    Is Aftermath dead?

    I was credited in the development for inspiring Rossy to take his ideas and realize them as a fully new mod. However, I was not as involved as I would have liked to have been in any actual development of the mod. Also, I absolutely agree that poor decisions were made. However, I do not...
  6. F

    Is Aftermath dead?

    I followed the development of Aftermath very closely and I knew the developers on somewhat of a personal level. Wishing to preserve the integrity of their work does not validate a comparison between them and Origins. Until you spend the better part of 6 months, 18 hours a day, at the cost of...
  7. F

    Safe-zone border -Epoch

    http://epochservers.com/viewtopic.php?f=14&t=14
  8. F

    Deployable Command Centers

    Very cool. It is always exciting to see what people can come up with, using your code as a base.
  9. F

    Deployable Command Centers

    It's nice to see that some people are still poking around with my addons. Thanks for crediting me SmokeyMeadow. :)
  10. F

    Question: Executing script, from mission init.sqf, on every player login.

    I wrote a script earlier today and I am executing it from my mission init.sqf. The script only seems to execute the first time a player logs in to the server. If they abort to the lobby and then re-enter it will not execute again. How do I make sure that the script will execute upon every...
  11. F

    Question: forEach with player UID array?

    Technically, I could probably get away with just using an if statement. I was just curious if what I was attempting was even possible. Thanks for the reply.
  12. F

    Question: forEach with player UID array?

    Hey guys! I have not frequented these forums in a long time and I have not been actively scripting in DayZ for just as long. I just recently found the time to start messing around with some scripts and I have run into a small obstacle that I am hoping someone can lead me through. Is it...
  13. F

    [Poll] Add a sub-forum dedicated to troubleshooting/help.

    So, 33 Yes votes and 1 No vote, yet still no input from the administrators. Is there any reason in particular why this thread is being seemingly ignored? It seems to me that a lot of reputable members of this community want to see this happen.
  14. F

    [Release] Fred's Zombie Bait (WIP)

    I believe there is a difference between server owners adding the addon to their server and someone adding it to their own mod. Asking permission to use it isn't as much a requirement as it is a courtesy. However, like Matt L said, I don't mind if you use it as long as I am credited.
  15. F

    [Release] Fred's Wardrobe v1.0.2

    You don't need to edit the wardrobe_activate.sqf for this at all. It can all be done through the wardrobe_main.sqf.
  16. F

    [Release] Fred's Wardrobe v1.0.2

    I'm assuming the issue you are all having with the wardrobe not showing up every time you login is due to 1.7.7.1 taking a longer time to load your character into the game. If you go to the wardrobe_activate.sqf, you will see the following code. waituntil {!isnull (finddisplay 46)}; sleep 15...
  17. F

    [Resources] - Introduction to Scripting

    You did a great job with this thread! This is an amazing resource for the community! It should be a requirement for server owners, that plan to add scripts to their server, to read through this thread.
  18. F

    [Poll] Add a sub-forum dedicated to troubleshooting/help.

    I just want to thank everyone who has taken the time to vote or comment on this topic. I am relieved to see that I am not the only person who would like to see this put into place.
Back
Top