You need to add
GetTesting().ExportProxyData("7500 0 7500", 10000);
Where to add, see below.
/////////////////////////////////////////////////////////
//INIT ECONOMY--------------------------------------
Hive ce = CreateHive();
if ( ce )
ce.InitOffline()...
Can be done via the init.c
But you have to move the code further down the init for them to work.
/////////////////////////////////////////////////////////
//INIT ECONOMY--------------------------------------
Hive ce = CreateHive();
if ( ce )
ce.InitOffline()...
Grab this m8
https://github.com/Arkensor/DayZCommunityOfflineMode/tree/development
https://github.com/Arkensor/DayZCommunityOfflineMode/wiki/Add-custom-objects-to-your-server-or-mission
Its chat based admin tools.
Simply Add your steam 64 ID into the file mpmissions/DayZSurvival.chernarusplus/ScriptedMods/Admins.txt" Set a server admin password in the server.cfg, in game login using the password. #login myPassword The Admintoolset feature can be found here...
I have been running Dzai on our server for a very long time with none or little problems with the way I have it set up.
Upgraded to the latest Epoch version and all the AI run around with no weapons.
Is there a fix for this?
Looks like because the way the loot tables have changed, this has...
Although I see no specific write up for installing or setting this up.
Anyone confirm working as intended and 100%
If so maybe do a write up to clarify how. Might save the confusion.
Its ok managed to figure out how to get humanity gains .
I just created a new bodyclean.sqf with the following code in.
_ai = _this select 0;
_aikiller = _this select 1;
_humanityBoost = 10; //Set this to whatever you want the humanity to increase by
_humanity = _aikiller getVariable...
Is there a way/method to increase Humanity on AI Kill?
Im using https://github.com/lazyink/DayZ-Missions and have random patrols spawned in using the method described here http://opendayz.net/threads/dayz-npc-ai-units-troops-add-to-server.8002/
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