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i would spawn them in near the shore (otmel is good as it has shallow areas) and see if the AI spawn near the RHIBsAccording to the .rpt they are spawning but then there is no sign of them... I think they're spawning at the bottom of the sea and drowning lol also think I've found the RHIBs (4 of them, which is how many I set to spawn) but no AI in them?![]()
you could add map markers to the spawned units so you can see where they are being spawnedAny idea how I'd test for this or how I'd solve it? think a custom AI script may be a bit out of my reach... Better to use something where most of the work has been done lol![]()
if (_isWaterVehicle) then {
_roadSearching = 0; //No need to search for road positions for water vehicles
_waterPosAllowed = 1; //Allow water position for water vehicles
_spawnMode = "SHORE"; //set spawn mode for Water vehicles
_vehSpawnPos set [2,1]; //spawn air vehicles in air
_markerPos set [2,150]; //set marker height in air
if (_maxCargoUnits != 0) then {_maxCargoUnits = 0}; //disable cargo units for air vehicles
};
i looked into the cfgvehicles configreference and it has to be:Then add
_isWaterVehicle = (_vehicleType isKindOf "Water"); (you can also do an array inplace of "Water" if you want a specific type)
_spawnMode = "SHORE"; //set spawn mode for Water vehicles
14:32:05 "[DZAI] Initializing DZAI version 2.1.3 Release Build 09272014 using base path z\addons\dayz_server\DZAI."
14:32:05 "[DZAI] Reading DZAI configuration file."
14:32:05 "[DZAI] DZAI configuration file loaded."
14:32:05 "[DZAI] Compiling DZAI functions."
14:32:05 Error in expression <60),2] call SHK_pos;
_vehSpawnPos = set [2,0];
_spawnMode = "NONE";
};
_maxGunn>
14:32:05 Error position: <[2,0];
_spawnMode = "NONE";
};
_maxGunn>
14:32:05 Error Missing ;
14:32:05 File z\addons\dayz_server\DZAI\spawn_functions\spawnVehiclePatrol.sqf, line 31
14:32:05 Error in expression <60),2] call SHK_pos;
_vehSpawnPos = set [2,0];
_spawnMode = "NONE";
};
_maxGunn>
14:32:05 Error position: <[2,0];
_spawnMode = "NONE";
};
_maxGunn>
14:32:05 Error Missing ;
14:32:05 File z\addons\dayz_server\DZAI\spawn_functions\spawnVehiclePatrol.sqf, line 31
14:32:05 "[DZAI] DZAI functions compiled."
14:32:05 "[DZAI] Epoch classnames loaded."
14:32:05 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. WorldName: chernarus. ModName: epoch (Ver: 1.0.5.1). DZAI_dynamicWeaponList: true. VerifyTables: true."
14:32:05 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: true. Land: true."
14:32:05 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: true. DZAI_zombieEnemy: true."
14:32:05 "[DZAI] DZAI loading completed in 0.341995 seconds."
14:32:05 Error in expression <dCamps = [3, "center", 4500, 2000] call fn_bases;
dayzInfectedCamps = Server_Inf>
14:32:05 Error position: <fn_bases;
dayzInfectedCamps = Server_Inf>
14:32:05 Error Undefined variable in expression: fn_bases
14:32:05 File z\addons\dayz_server\system\server_monitor.sqf, line 403
14:32:05 Error in expression < > 0) or {(DZAI_maxLandPatrols > 0)} or ){(DZAI_maxSeaPatrols > 0)} then {
_nul >
14:32:05 Error position: <){(DZAI_maxSeaPatrols > 0)} then {
_nul >