DayZ Debug Monitor - Old And New

I had to zip it to upload it. But here it is. I am not great at reading this so any help would be appreciated!
 

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  • arma2oaserver.zip
    24.6 KB · Views: 8
Just tossing this up, I'm leaving work now so Rejamoto may get to it before but check these lines, you're probably missing a closing bracket somewhere.

Code:
22:51:06 Error in expression <etPosATL _mylastPos;
};
};
} else {
if (_mylastPos distance _lastPos > 800) then>
22:51:06  Error position: <_mylastPos distance _lastPos > 800) then>
22:51:06  Error Undefined variable in expression: _mylastpos
22:51:06 File mpmissions\__cur_mp.chernarus\fixes\player_spawn_2.sqf, line 354
22:51:06 Error in expression <er getVariable["lastPos",[]];
if (count _myPos > 0) then {
player setVariable["l>
22:51:06  Error position: <_myPos > 0) then {
player setVariable["l>
22:51:06  Error Undefined variable in expression: _mypos
22:51:06 File mpmissions\__cur_mp.chernarus\fixes\player_spawn_2.sqf, line 341
22:51:06 Error in expression <;
 
 
if (!r_player_infected) then {
 
if (dayz_temperatur < ((80 / 100) * (dayz_te>
22:51:06  Error position: <dayz_temperatur < ((80 / 100) * (dayz_te>
22:51:06  Error Undefined variable in expression: dayz_temperatur
22:51:06 File mpmissions\__cur_mp.chernarus\fixes\player_spawn_2.sqf, line 148
22:51:06 Error in expression <mer = 0;
player setVariable ["messing",[dayz_hunger,dayz_thirst],true];
};
 
 
if >
22:51:06  Error position: <dayz_hunger,dayz_thirst],true];
};
 
 
if >
22:51:06  Error Undefined variable in expression: dayz_hunger
22:51:06 File mpmissions\__cur_mp.chernarus\fixes\player_spawn_2.sqf, line 229
22:51:06 Error in expression <n {
_randomSpot = false;
};
_distance = _mylastPos distance _tempPos;
if (_dista>
22:51:06  Error position: <_mylastPos distance _tempPos;
if (_dista>
22:51:06  Error Undefined variable in expression: _mylastpos
22:51:06 File mpmissions\__cur_mp.chernarus\fixes\player_spawn_2.sqf, line 37
22:51:06 Wrong text element 'null'
22:51:06 Wrong text element 'null'
22:51:06 Wrong text element 'null'
22:51:06 Wrong text element 'null'
 
and here is my full mission.pbo...if you need it to help.
 

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  • dayz_mission.pbo
    103.4 KB · Views: 13
Ok, a block of code was placed at the wrong line in the init.sqf.
Move this
Code:
if (!isNil{uiNameSpace getVariable 'DB2DZ_IDD_Debug2_DZ'}) then {
    // Debug is running
    uiNameSpace setVariable ['DB2DZ_IDD_Debug2_DZ', nil];
};
to here below _playerMonitor
Code:
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor =    [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
 
if (!isNil{uiNameSpace getVariable 'DB2DZ_IDD_Debug2_DZ'}) then {
    // Debug is running
    uiNameSpace setVariable ['DB2DZ_IDD_Debug2_DZ', nil];
};
 
well, I put that exactly where you said and I am still getting the error:( I really appreciate the time you guys are taking to help me! I am just lost right now!
 
In init.sqf, remove 'call' from here
Code:
player_spawn_2 = call compile preprocessFileLineNumbers "fixes\player_spawn_2.sqf";
Going to test the mission on my server right now.
 
Runs perfect on my server after the two fixes I've made. Here's the init.sqf I have tested.
 

Attachments

  • init.sqf
    2.2 KB · Views: 47
im still having the no loot/zombies issue, i replaced the variables and player_spawn 2 in dayz code.

Is there like a retards guide to getting this to work?
 
Script kh actions.sqf not found !!!

I tryed everything but cant run this debug monitor , i have rmod maybe thats why i cant run it
 
will that fix my zombie issue too? Im still not exactly sure what i need to inject into the dayzcode :(

EDIT:

ok left dayzcode untouched, added the line you showed gracen in variables, now loots is spawning WOOT! but still no zombies :(

any help is appreciated

Try to put the whole text in vaiables.sqf in dayz_code and replace this with your old variables in your map.pbo
 
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