So its pretty simpel, u just move the folder you just downloaded called "admintools", and extract it to the root of ur dayz folder. in my case there files called "descriptions.ext, custom, init.sqf, mission.sqm, server_traders.sqf. You just place the folder the same place as them.
Then go to the "init.sqf" file, open it and go to the very buttom of the file, there you just add:
// Malory's Admin Tools
AllAdminList = [
"999999999", // Admin's Name (In-Game Name)
"999999999", // Admin's Name (In-Game Name)
"999999999", // Admin's Name (In-Game Name)
"999999999", // Admin's Name (In-Game Name)
"999999999", // Admin's Name (In-Game Name)
"999999999" // Admin's Name (In-Game Name)
];
SuperAdminList = [
"999999999", // Admin's Name (In-Game Name)
"999999999", // Admin's Name (In-Game Name)
"999999999", // Admin's Name (In-Game Name)
"999999999" // Admin's Name (In-Game Name)
];
AdminList3 = [
"999999999", // Admin's Name (In-Game Name)
"999999999" // Admin's Name (In-Game Name)
];
AdminList2 = [
"999999999" // Admin's Name (In-Game Name)
];
AdminList1 = [
"999999999" // Admin's Name (In-Game Name)
];
[] execVM "admintools\Activate.sqf";
Then the mod is installed, if you want to have the menu to appear when you go in game, then you just replace the "999999" in the list called "AlladminList" with your own player ID. And you do the same under SuperAdmin.
Now the script will work for you ingame, but you will most likely get kicked for bec filters.
So go to your battleye files, open up the text file called Scripts.txt. and add the following to the list of exceptions:
5 setMarkerPosLocal !"\"setMarkerPosLocal\"," !"dayzesp.sqf"," !"rsetMarkerPosLocal = 'setMarkerPosLocal'" !"rsetMarkerPosLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setMarkerPosLocal.sqf')"
5 setDammage !"\"setDammage\"," !"looknrepair.sqf"," !"Godmode.sqf"," !"cargod.sqf"
5 addGroupIcon !"dayzesp.sqf"
5 setMarkerPosLocal !"dayzesp.sqf"
5 onMapSingleClick !"dayzesp.sqf"
5 setPosASL2 !"dayzesp.sqf"
5 openMap !"dayzesp.sqf"
5 drawIcon !"dayzesp.sqf"
1 addPublicVariableEventHandler !"healp.sqf"
5 setHit !"healp.sqf"
1 setVariable !"healp.sqf"
5 setVehicleAmmo !"looknrepair.sqf"
5 setDamage !"looknrepair.sqf"
5 setDammage !"looknrepair.sqf"
5 "zombieshield" !"zombieshield.sqf"
5 addWeapon !"items.sqf"
5 addWeaponCargo !"items.sqf"
5 addMagazine !"items.sqf"
5 addMagazineCargo !"items.sqf"
5 addBackpack !"items.sqf"
5 addBackpackCargo !"items.sqf"
1 allowDamage !"Godmode.sqf"
1 allowDammage !"Godmode.sqf"
5 setDammage !"Godmode.sqf"
5 setVehicleAmmo !"Godmode.sqf"
5 "God mode" !"Godmode.sqf"
5 GodMode !"Godmode.sqf"
5 setDammage !"cargod.sqf"
1 setFuel !"cargod.sqf"
5 setVehicleAmmo !"cargod.sqf"
5 "God mode" !"cargod.sqf"
5 GodMode !"cargod.sqf"
Save it, and it should run.