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i didn´t try any of the runway lights on cherno so far and therefore cannot say it works or not. At least on Taviana EU_Lights are not working at all. I will be away for two weeks. Afterwards i will try to figure this out. Maybe there is an option to add a lightsource to the coordinates by hand (or maybe some of the aftermath devs can give a hint how they realized it there)Hey Sharkking,
Would I be able to merge EU_Lights pack with Street Lights somehow to get the little lights along the runway at NWAF working?
Hey, first off thanks for this script! I really love having some lights in the streets to give some ambiance to night gaming.
Anyways I'm looking to changing the light to a bit more yellowish color, more close to the color of fire.
Are the levels of color and ambience in RGB?
_objLightPoint setLightColor [1, 0.88, 0.73];
_objLightPoint setLightAmbient [1, 0.88, 0.73];
Or how would I go about adjusting this?
EDIT: I got it, just played with the levels a bit until I got it perfect![]()
Any picture and the color values maybe ?
i think i figured out
the fnc_returnlampWS in the compile folder in the server.pbo
Streetlights in the mission.pno ? and then edit the init.sqf like this ?