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nope the markers still arnt where there meant to be
class Item7
{
position[]={11453.7,317,11333};
name="tradingpost";
text="Trading Post No Stealing No PVP";
type="Town";
colorName="ColorBlack";
};
class Item8
{
position[]={8156.583,317,9182.921};
name="bossfight";
text="Boss Fight";
type="FireMission";
colorName="ColorBlack";
};
class Item9
{
position[]={8595.406,317,2606.189};
name="roadblock";
text="Road Block";
type="FireMission";
colorName="ColorBlack";
};
class Item10
{
position[]={6836.42,30,2774.89};
name="terroristscherno";
text="Terrorists Spotted";
type="FireMission";
colorName="ColorBlack";
};
class Item11
{
position[]={10324.35,300,2048.273};
name="terroristselektro";
text="Terrorists Spotted";
type="FireMission";
colorName="ColorBlack";
};
class Item12
{
position[]={4546.052,75,10320.9};
name="terroristnwaf";
text="Terrorists Spotted";
type="FireMission";
colorName="ColorBlack";
};
class Item13
{
position[]={6570.792,317,9366.394};
name="survivorprud";
text="Survivor Camp";
type="Town";
colorName="ColorBlack";
};
class Item14
{
position[]={10260,317,3544.293};
name="survivortopolkadam";
text="Survivor Camp";
type="Town";
colorName="ColorBlack";
};
class Item15
{
position[]={11198.7,317,7509.42};
name="survivorpolana";
text="Survivor Camp";
type="Town";
colorName="ColorBlack";
};
class Item16
{
position[]={12941.76,317,12758.91};
name="survivorolshamtn";
text="Survivor Camp";
type="Town";
colorName="ColorBlack";
};
class Item17
{
position[]={8225.333,317,6771.511};
name="survivorguglovo";
text="Survivor Camp";
type="Town";
colorName="ColorBlack";
};
class Item18
{
position[]={6701.227,317,4760.699};
name="survivornadezhdino";
text="Survivor Camp";
type="Town";
colorName="ColorBlack";
};
};
};
class Item7
{
position[]={13642.777, 3054.5151, 0};
name="The Rook Island";
text="Rook Island";
type="waypoint";
colorName="ColorBlue";
};
class Item8
{
position[]={13004.194, 3731.8003, 0};
name="Bridge";
text="Bridge to Rook island";
type="waypoint";
colorName="ColorBlue";
};
};
You have the Y set to 0. The mission.sqm has the format x,z,y as opposed to the Dayz format x,y,z. Switch the Y and Z. Also no spaces in the Item name
class Item7
{
position[]={13651.8,0.001,3052.63};
name="TheRookIsland";
text="Rook Island";
type="waypoint";
colorName="ColorBlue";
};
class Item8
{
position[]={11457.2,0.001,11362.1};
name="Bridge";
text="Bridge to Rook island";
type="waypoint";
colorName="ColorBlue";
};
class Markers
{
items=13;
class Item0
{
position[]={4078.8516,30.836605,4757.7241};
name="center";
type="Empty";
};
class Item1
{
position[]={960.92853,5.9915962,9237.6279};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={2085.0869,12.754358,5500.8735};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={1355.4587,13.228598,315.10571};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={4549.9399,2.847357,912.68982};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={8880.2793,4.9778252,1703.156};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={579.80536,15.394942,5547.1782};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={3249.5935,6.3452759,2555.6763};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={6143.4604,6.6867952,2753.012};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={1268.5149,14.039586,2857.6775};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={8295.4883,8.9126549,8667.2041};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={9071.9766,14.249757,7322.6162};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={6898.7329,6.2468476,3970.9077};
name="spawn10";
type="Empty";
};
class Item13
{
position[]={3368.4897,8039.4604};
name="CastleAculto";
text="Aculto Caslte";
type="Camp";
colorName="ColorBlack";
};
class Item14
{
position[]={3072.2759,8076.4429};
name="AbandonedOutpost";
text="Abandoned Outpost";
type="Headquarters";
colorName="ColorRed";
};
class Item15
{
position[]={3276.3301,3617.7593};
name="FOBFoxtrot";
text="FOB Foxtrot";
type="Headquarters";
colorName="ColorRed";
};
class Item16
{
position[]={6641.5107,3477.6257};
name="PMC";
text="Abandoned PMC HQ";
type="Defend";
colorName="ColorOrange";
};
class Item17
{
position[]={6320.7217,3910.9985};
name="Armory";
text="Abandonded Armory";
type="Headquarters";
colorName="ColorRed";
};
class Item18
{
position[]={8582.7051,513.36304};
name="Tango";
text="FOB Tango";
type="Headquarters";
colorName="ColorRed";
};
class Item19
{
position[]={7372.8213,1852.2626};
name="FieldHosp";
text="USMC Field Hospital";
type="Vehicle";
colorName="ColorBlack";
};
class Item20
{
position[]={7667.6074,1647.5299};
name="MilInd";
text="Abandoned Military Warehouse";
type="Defend";
colorName="ColorYellow";
};
class Item21
{
position[]={6859.3291,6146.9453};
name="Holdout";
text="Survior Holdout";
type="Defend";
colorName="ColorWhite";
};
class Item22
{
position[]={8575.3232,8881.4082, 0};
name="Complex";
text="Unkown Complex";
type="Defend";
colorName="ColorWhite";
};
class Item23
{
position[]={4803.7944,9975.6973};
name="xG";
text= "Explicit Gaming's Lingor Server";
type= "Vehicle";
colorName="ColorBlack";
};
class Item24
{
position[]={4799.5132,9622.3652};
name="teamspeak";
text="ExplicitGaming.clancoms.com:1404";
type="Vehicle";
colorName="ColorBlack";
};
};
};