Editing the in-game map.

Don't know if you meant it or not but my comp flagged that link immediately for malicious content. I will not be dling anything from you. Sorry, you post a snippet of that part of the mission if you want.
 
It's probably the "https://anonfiles.com that flagged the malicious content. His rar file was fine. Here is his c;ass Markers. It's weird though. His class Vehicles had spaces in the coordinates and that always broke my mission file. Here is his class Markers to class Vehicles.....


class Item6
{
position[]={13510.764,0.44504455,5249.3027};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={354,[13651.8,0.001,3052.63};
name="The Rook Island";
text="Rook Island";
type="waypoint";
colorName="ColorBlue";
};
class Item8
{
position[]={99,[11457.2,0.001,11362.1};
name="Bridge";
text="Bridge to Rook island";
type="waypoint";
colorName="ColorBlue";
};
};
class Vehicles
{
items=12;
class Item0
{
side="EMPTY";
id=1;
position[]={13225.278, -6.0489159, 3431.5159};
vehicle="land_nav_pier_m_2";
azimut=56.571701;
lock="LOCKED";
init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13225.278, 3431.5159, -3.1];";
};
class Item1
{
side="EMPTY";
id=2;
position[]={13247.008, -6.1535072, 3398.5906};
vehicle="land_nav_pier_m_2";
azimut=56.571701;
lock="LOCKED";
init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13247.008, 3398.5906, -3.1];";
};
 
nope the markers still arnt where there meant to be

If you open arma oa goto single player and use the editor there you will get the 2d editor. Place a marker where you like don't worry about the details if you are simply trying to get the coordinates. Then save it like always, open the mission file, grab the coords, paste to your file. done.
 
Here's all mine
Code:
        class Item7
        {
            position[]={11453.7,317,11333};
            name="tradingpost";
            text="Trading Post No Stealing No PVP";
            type="Town";
            colorName="ColorBlack";
        };
        class Item8
        {
            position[]={8156.583,317,9182.921};
            name="bossfight";
            text="Boss Fight";
            type="FireMission";
            colorName="ColorBlack";
        };
        class Item9
        {
            position[]={8595.406,317,2606.189};
            name="roadblock";
            text="Road Block";
            type="FireMission";
            colorName="ColorBlack";
        };
        class Item10
        {
            position[]={6836.42,30,2774.89};
            name="terroristscherno";
            text="Terrorists Spotted";
            type="FireMission";
            colorName="ColorBlack";
        };
        class Item11
        {
            position[]={10324.35,300,2048.273};
            name="terroristselektro";
            text="Terrorists Spotted";
            type="FireMission";
            colorName="ColorBlack";
        };
        class Item12
        {
            position[]={4546.052,75,10320.9};
            name="terroristnwaf";
            text="Terrorists Spotted";
            type="FireMission";
            colorName="ColorBlack";
        };
        class Item13
        {
            position[]={6570.792,317,9366.394};
            name="survivorprud";
            text="Survivor Camp";
            type="Town";
            colorName="ColorBlack";
        };
        class Item14
        {
            position[]={10260,317,3544.293};
            name="survivortopolkadam";
            text="Survivor Camp";
            type="Town";
            colorName="ColorBlack";
        };
        class Item15
        {
            position[]={11198.7,317,7509.42};
            name="survivorpolana";
            text="Survivor Camp";
            type="Town";
            colorName="ColorBlack";
        };
        class Item16
        {
            position[]={12941.76,317,12758.91};
            name="survivorolshamtn";
            text="Survivor Camp";
            type="Town";
            colorName="ColorBlack";
        };
        class Item17
        {
            position[]={8225.333,317,6771.511};
            name="survivorguglovo";
            text="Survivor Camp";
            type="Town";
            colorName="ColorBlack";
        };
        class Item18
        {
            position[]={6701.227,317,4760.699};
            name="survivornadezhdino";
            text="Survivor Camp";
            type="Town";
            colorName="ColorBlack";
        };
    };
};
 
I'd try and start over from scratch. that corner is where Arma seems to be putting anything it doesn't know the coordinates for. It knows you want a marker, it just doesn't know where.
 
};
class Markers
{
items=9;
class Item0
{
position[]={7839.6055,381.33774,8414.7324};
name="center";
type="Empty";
};
class Item1
{
position[]={-18697.58,379.53012,25815.256};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={4932.3345,0.39950246,1989.1094};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={2236.0391,0.63119155,1923.3735};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={8738.1328,0.45720705,2122.1082};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={10909.267,0.57597214,2422.3096};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={13510.764,0.44504455,5249.3027};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={13642.777, 3054.5151, 0};
name="The Rook Island";
text="Rook Island";
type="waypoint";
colorName="ColorBlue";
};
class Item8
{
position[]={13004.194, 3731.8003, 0};
name="Bridge";
text="Bridge to Rook island";
type="waypoint";
colorName="ColorBlue";
};
};
 
Try:
class Item7
{
position[]={13642.777,317,3054.5151,};
name="The Rook Island";
text="Rook Island";
type="waypoint";
colorName="ColorBlue";
};
class Item8
{
position[]={13004.194,317,3731.8003};
name="Bridge";
text="Bridge to Rook island";
type="waypoint";
colorName="ColorBlue";
 
class Item7
{
position[]={13642.777, 3054.5151, 0};
name="The Rook Island";
text="Rook Island";
type="waypoint";
colorName="ColorBlue";
};
class Item8
{
position[]={13004.194, 3731.8003, 0};
name="Bridge";
text="Bridge to Rook island";
type="waypoint";
colorName="ColorBlue";
};
};

You have the Y set to 0. The mission.sqm has the format x,z,y as opposed to the Dayz format x,y,z. Switch the Y and Z. Also no spaces in the Item name
 
class Item7
{
position[]={13642.777, 3054.5151, 0};
name="The Rook Island";
text="Rook Island";
type="waypoint";
colorName="ColorBlue";
};
class Item8
{
position[]={13004.194, 3731.8003, 0};
name="Bridge";
text="Bridge to Rook island";
type="waypoint";
colorName="ColorBlue";
};
};

You have the Y set to 0. The mission.sqm has the format x,z,y as opposed to the Dayz format x,y,z. Switch the Y and Z. Also no spaces in the Item name


Pretty sure for markers it's X,Y,Rotation.. I haven't messed with markers in awhile though...
 
Code:
class Item7
{
position[]={13651.8,0.001,3052.63};
name="TheRookIsland";
text="Rook Island";
type="waypoint";
colorName="ColorBlue";
};
class Item8
{
position[]={11457.2,0.001,11362.1};
name="Bridge";
text="Bridge to Rook island";
type="waypoint";
colorName="ColorBlue";
};

You had name="The Rook Island";
name cannot have ANY spaces in it, it must be all one word like a keyword used and therefore should be:
name="TheRookIsland";

Above is the proper way to do it, I just did it on my server.

*EDIT* Note: when you get a position like: [99,[11457.2,11362.1,0.001]]
it should instead be -> {11457.2,0.001,11362.1}; This is an array and we do not care about the first number, only the last 3, and they are in X,Y,Z format and we need them in X,Z,Y format. Thus the number switching! Hope this helps!

http://dayzmod.com/forum/index.php?...nightsextra-buildings150-vehiclesauto-refuel/
 
Code:
    class Markers
    {
        items=13;
        class Item0
        {
            position[]={4078.8516,30.836605,4757.7241};
            name="center";
            type="Empty";
        };
        class Item1
        {
            position[]={960.92853,5.9915962,9237.6279};
            name="respawn_west";
            type="Empty";
        };
        class Item2
        {
            position[]={2085.0869,12.754358,5500.8735};
            name="spawn0";
            type="Empty";
        };
        class Item3
        {
            position[]={1355.4587,13.228598,315.10571};
            name="spawn1";
            type="Empty";
        };
        class Item4
        {
            position[]={4549.9399,2.847357,912.68982};
            name="spawn2";
            type="Empty";
        };
        class Item5
        {
            position[]={8880.2793,4.9778252,1703.156};
            name="spawn3";
            type="Empty";
        };
        class Item6
        {
            position[]={579.80536,15.394942,5547.1782};
            name="spawn4";
            type="Empty";
        };
        class Item7
        {
            position[]={3249.5935,6.3452759,2555.6763};
            name="spawn5";
            type="Empty";
        };
        class Item8
        {
            position[]={6143.4604,6.6867952,2753.012};
            name="spawn6";
            type="Empty";
        };
        class Item9
        {
            position[]={1268.5149,14.039586,2857.6775};
            name="spawn7";
            type="Empty";
        };
        class Item10
        {
            position[]={8295.4883,8.9126549,8667.2041};
            name="spawn8";
            type="Empty";
        };
        class Item11
        {
            position[]={9071.9766,14.249757,7322.6162};
            name="spawn9";
            type="Empty";
        };
        class Item12
        {
            position[]={6898.7329,6.2468476,3970.9077};
            name="spawn10";
            type="Empty";
        };
        class Item13
        {
            position[]={3368.4897,8039.4604};
            name="CastleAculto";
            text="Aculto Caslte";
            type="Camp";
            colorName="ColorBlack";
        };
        class Item14
        {
            position[]={3072.2759,8076.4429};
            name="AbandonedOutpost";
            text="Abandoned Outpost";
            type="Headquarters";
            colorName="ColorRed";
        };
        class Item15
        {
            position[]={3276.3301,3617.7593};
            name="FOBFoxtrot";
            text="FOB Foxtrot";
            type="Headquarters";
            colorName="ColorRed";
        };
        class Item16
        {
            position[]={6641.5107,3477.6257};
            name="PMC";
            text="Abandoned PMC HQ";
            type="Defend";
            colorName="ColorOrange";
        };
        class Item17
        {
            position[]={6320.7217,3910.9985};
            name="Armory";
            text="Abandonded Armory";
            type="Headquarters";
            colorName="ColorRed";
        };
        class Item18
        {
            position[]={8582.7051,513.36304};
            name="Tango";
            text="FOB Tango";
            type="Headquarters";
            colorName="ColorRed";
        };
        class Item19
        {
            position[]={7372.8213,1852.2626};
            name="FieldHosp";
            text="USMC Field Hospital";
            type="Vehicle";
            colorName="ColorBlack";
        };
        class Item20
        {
            position[]={7667.6074,1647.5299};
            name="MilInd";
            text="Abandoned Military Warehouse";
            type="Defend";
            colorName="ColorYellow";
        };
        class Item21
        {
            position[]={6859.3291,6146.9453};
            name="Holdout";
            text="Survior Holdout";
            type="Defend";
            colorName="ColorWhite";
        };
        class Item22
        {
            position[]={8575.3232,8881.4082, 0};
            name="Complex";
            text="Unkown Complex";
            type="Defend";
            colorName="ColorWhite";
        };
        class Item23
        {
            position[]={4803.7944,9975.6973};
            name="xG";
            text= "Explicit Gaming's Lingor Server";
            type= "Vehicle";
            colorName="ColorBlack";
        };
        class Item24
        {
            position[]={4799.5132,9622.3652};
            name="teamspeak";
            text="ExplicitGaming.clancoms.com:1404";
            type="Vehicle";
            colorName="ColorBlack";
        };
    };
};
Still not showing up on my map.
 
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