Excelsior Bridge - Chernarus

Hi again,

IT WORKS!!!! Thanks a lot for the help Excelsior, i'm really chuffed, I wanted your bridge in but didnt want to give up my other edits. Made my morning!

Thanks again.

Robbie
 
i played with it a bit and got it a tiny bit working. only one little bit is above the water. the rest is under the water.
if someone wants to take a look that'd be great
 

Attachments

  • bridgeedit.zip
    46.8 KB · Views: 4
HI there Hype, I think you have only added 1 number to your class vehicles items on line 1206, you need to do 666+12 (12 being the bridge items)

I'll include the code below

yours at the moment

Code:
class Vehicles
    {
        items=667;
        class Item0
        {

What it should be after adding 12

Code:
class Vehicles
    {
        items=678;
        class Item0
        {

You only added 1 so im guessing that is why only 1 piece was showing, if you add 12 you should get all 12 should and have a bridge :)

I'm pretty new to this myself and im just starting to understand the code and stuff, its pretty cool once it starts sinking in!

Let me know how it goes dude:)

Robbie
 
heres another example I made: one bridge small for walking over and one big for driving
arma2oa%202013-04-01%2018-46-14-97.jpg
 
Can anyone help me with adding the bridge? having problem adding it, it gets spawned under the water!
 

Attachments

  • mission.zip
    32.6 KB · Views: 3
Hey Sindre,

Im not sure what is up with that file you posted it looked all strange in notepad++, anyway try the one ive attached, its an untouched mission.sqm with only excelsiors bridge added.

Cheers

Robbie
 

Attachments

  • new mission sqm.zip
    4 KB · Views: 21
oh shit.. thanks robbie. i thought i did that but it must of been the attempt before that.. lol. thanks man ill try that.

i'm about to try it now but that should fix it. thanks a bunch.
 
so will this work with out importing in the bridge or editing your map to bring in the bridge then edit the misson.sqm or editing the mission.pbo and adding the code is going to work ?
 
so will this work with out importing in the bridge or editing your map to bring in the bridge then edit the misson.sqm or editing the mission.pbo and adding the code is going to work ?
What? You have to add it to your mission.sqm - either through the 3d editor merge function or by pasting his code into your misssion.sqm in a text editor and editing it to work with your setup.
 
What? You have to add it to your mission.sqm - either through the 3d editor merge function or by pasting his code into your misssion.sqm in a text editor and editing it to work with your setup.

i did add it to the mission.sqm
and there is no bridge there im running all over the place but no bridge ??!?!?!?

help ?
 
i did add it to the mission.sqm
and there is no bridge there im running all over the place but no bridge ??!?!?!?

help ?
Where did you add it? Did you follow all the steps of his guide correctly? Does your server .rpt file give any errors?
But mostly, did you make sure to change all the numbers when you added it?
total count of items in vehicle class items=#
each individual building, - class #
each individual building - id=#
 
I am on my phone so I can't see the formatting very well, but it looks like its right to me - just make sure you inserted class vehicles at the right part
The numbering looked right.

Why is your intro section empty?
 
Is there anything else custom in your mission.sqm? You could just start fresh.

You probably made an error in syntax, missed bracket or semicolon.
 
Is there anything else custom in your mission.sqm? You could just start fresh.

You probably made an error in syntax, missed bracket or semicolon.

i have posted the mission.sqm

and the other part is now people start spawning in west of bolota all the way out in the debug zone ???
its been happening to every player any ideas or fixes . im going to repost the mission.sqm back in here if someone can take a look and assist me on that

https://www.dropbox.com/s/mgg8w49xt8lutbq/mission.sqm
 
I'm on my phone sorry - my recommendation is you start fresh with a new mission.sqm then follow the directions in the op very closely - you've missed something somewhere and this will be easier. Or find someone's working pbo in the thread.
 
ive followed everything correctly , even had one of the coders check it for me and gave me back the PBO file
but this spawn and "cannot load mission" i have found recently people are having trouble with it
 
ive followed everything correctly , even had one of the coders check it for me and gave me back the PBO file
but this spawn and "cannot load mission" i have found recently people are having trouble with it
Ah, but you haven't!
Code:
class Vehicles
    {
        items=678; ////////////////////////////see this? why is it 678? it needs to be 12, as there are 12 items.
        class Item0
        {
            side="EMPTY";
            id=1;
            position[]={13225.278, -6.0489159, 3431.5159};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            lock="LOCKED";
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13225.278, 3431.5159, -3.1];";
        };
        class Item1
        {
            side="EMPTY";
            id=2;
            position[]={13247.008, -6.1535072, 3398.5906};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            lock="LOCKED";
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13247.008, 3398.5906, -3.1];";
        };
        class Item2
        {
            side="EMPTY";
            id=3;
            position[]={13203.401, -6.2994447, 3464.7751};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            lock="LOCKED";
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13203.401, 3464.7751, -3.1];";
        };
        class Item3
        {
            side="EMPTY";
            id=4;
            position[]={13181.671, -6.1785541, 3497.7451};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13181.671, 3497.7451, -3.1];";
        };
        class Item4
        {
            side="EMPTY";
            id=5;
            position[]={13159.978, -6.3031154, 3530.6299};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13159.978, 3530.6299, -3.1];";
        };
        class Item5
        {
            side="EMPTY";
            id=6;
            position[]={13138.261, -5.9914126, 3563.5496};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13138.261, 3563.5496, -3.1];";
        };
        class Item6
        {
            side="EMPTY";
            id=7;
            position[]={13116.587, -6.1611514, 3596.4583};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13116.587, 3596.4583, -3.1];";
        };
        class Item7
        {
            side="EMPTY";
            id=8;
            position[]={13094.851, -6.0637994, 3629.364};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13094.851, 3629.364, -3.1];";
        };
        class Item8
        {
            side="EMPTY";
            id=9;
            position[]={13073.158, -6.1899328, 3662.2742};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            lock="LOCKED";
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13073.158, 3662.2742, -3.1];";
        };
        class Item9
        {
            side="EMPTY";
            id=10;
            position[]={13051.535, -6.376471, 3695.0833};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            lock="LOCKED";
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13051.535, 3695.0833, -3.1];";
        };
        class Item10
        {
            side="EMPTY";
            id=11;
            position[]={13029.813, -6.1521502, 3728.052};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            lock="LOCKED";
            init="this setPosASL [getposASL this select 0, getposASL this select 1, 0]; this setpos [13029.813, 3728.052, -3.1];";
        };
        class Item11
        {
            side="EMPTY";
            id=12;
            position[]={13260.079, -3.0727394, 3378.8081};
            vehicle="land_nav_pier_m_2";
            azimut=56.571701;
            lock="LOCKED";
            init="this setPosASL [getposASL this select 0, getposASL this select 1, -2.5]; this setpos [13260.079, 3378.8081, -3.0727394];";
        };
    };
I've commented the line items=678. It needs to be 12.
 
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