I nee help with DynamicWeatherEffects.sqf not fully obeying me

DangerRuss

OpenDayZ Rockstar!
So Ive edited my DynamicWeatherEffects.sqf so that it should have no fog, no rain, and no overcast.
However I can't seem to get it to completely obey me. What I mean by that is, when the server starts up it is very sunny and lots of visibility. However about halfway through the server restart it changes sometimes. For instance as I write this is started to rain. What am I doing wrong. I am calling it correctly in my compiles. I know this because it is partially working and I have compiles edited for selfbloodbag which is working correctly.
In my compiles its called like this

Code:
//Dynamic Weather Overwrite
    execVM "custom\DynamicWeatherEffects.sqf";
    initialized = true;

and here is the DynamicWeatherEffects.sqf

http://pastebin.com/98N64jNT
 
Dont know if this will work but, im using 1.8.3 and all i done was unpack dayz_code made the changes in the dynamicweather.sqf and repack.

worked fine mate no problems.
 
I found out what I was doing wrong... I needed to change the min/max time between weather changes to match the full length of my server between restarts, otherwise it was changing eventually.. That and I had copy pasted and old version because it looked identical but on a closer inspection 1 line was different! Got it all sorted thanks!
 
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