Ross Mackay
New Member
Yeah thats where the file is. MPMissions/dayz_1.chernarus.pbo. Thats where the files I have been editing are now living. Thanks for all your help. I really appreciate the time.
Any other ideas?
Any other ideas?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Ok, so you've got the files in the right place now. But it's still not working? Did you put the .pbo you sent me in there, or did you find the correct .pbo in there?
The one i was using was and still is in the MPMissions folder root I'll have a look at the cp to see where its launching
Ok thats defo the right folder now. It wont load, sits at wait for host. Given that there wasn't a .pbo in there before, what file folder structure needs to be in there now?
I tried this and it stopped my markets from spawning in vehicles. I installed everything correctly too. I'm running epoch 1.0.2.3 on dayz stGot it working yarrrr, Dayz Epoch and Selfbloodbag.
Here's what I did:
Follow Krixes instructions as in part 1 "Installation Instructions For new dayz_mission.pbo"
However we need our Epoch version of the self script for traders etc so get this from the following file.
\DayZ\@DayZ_Epoch\addons\dayz_code.pbo (note this is the client directory not the server one)
Extract the file compile/fn_selfactions.sqf
Put this file in the custom folder from Krixes instructions - DO NOT use Krixes fn_selfactions.sqf
Then follow part 2 of the guide "Installation Instructions For existing custom dayz_mission.pbo and fn_selfActions.sqf:"
adding the bloodbag code into the above fn_selfactions.sqf file as instructed
there should now be 3 files in the custom folder:
fn_selfactions.sqf (from epoch)
compiles.sqf (file you created)
player_selfbloodbag.sqf (from Krixes)
copy the custom folder into your missions.pbo or directory.
edit the init.sqf to include the line in the instructions
repack you mission.pbo
The only slight problem i've found atm is you seem to need to interact with something else - trader etc before the option appears in the mousewheel menu.
Enjoy
A
Well you have the patience of a saint rosska. It's working fine now. It seems to have introduced an error about playercountmagazines.sqf but that doesn't look like its interfering.
Thanks alot man. I really appreciate the time and effort you've gone to for me. A great job.
I tried this and it stopped my markets from spawning in vehicles. I installed everything correctly too. I'm running epoch 1.0.2.3 on dayz st
Yeah same problem. Although bloodbag now works brilliantly, all of the epoch functions no longer work. Can speak to traders, locked vehicles only give you the option to save them bizarrely. I'll roll back and try again later.