Origins Server?

noticed someone say that the other day. Have you added in the battle eye filters aswell? i would suggest you try them aswell. Hambeast posted them before.
 
My AI Choppers on my Server are Jumping ^^
I told my teammates, it would be special effects.
I do not like this lag. Is there already a solution for improving the performance?
Apart from to change from Intel to AMD ...
 
My AI Choppers on my Server are Jumping ^^
I told my teammates, it would be special effects.
I do not like this lag. Is there already a solution for improving the performance?
Apart from to change from Intel to AMD ...

Dont think Intel or AMD is a big difference really, but use cortez files, set maxzombie on 30 and limit per player on 10.
works great for me and the AI and choppers wont lag at all.

Any other servers thats got speeded by 3x? 3minutes on the server is 1minute irl.
 
the speed thing could be how origins has 4 hours for day / night cycles. need to look into closer but i guess that's how they do it
 
the speed thing could be how origins has 4 hours for day / night cycles. need to look into closer but i guess that's how they do it

Ye, something like that sounds right.

Can this get heavy on the cpu too?
The only problem we have now really is that ppl cant go out of combat.

Have anyone linked 2 servers with the same DB but different instances? on bliss it was really easy but i havent found any options here.
 
The Urals on Sector B are spawned by the script pCleanup in the database. The script does delete the Urals first and then spawn them back to the Island with stuff in it. You can edit the inventory of the Urals by editing the pCleanup script in the database.

I use the following command to run the pCleanup script.

mysql.exe --user=dayz --password=(pass) --execute="call pCleanup()" dayz_origins"

first of all sorry for my English is google's fault taductor, the problem is that I run it again and again but do not go in the sector b Ural please make a guide for dummies xD​
 
Shit just got real, here are some Serverfreeezer. :)

39412853236d72554a9908d7169b30b0 -1 Server_NN FAIL GP 2013
cfcd569936c3c41c1b23b8fc8c8271a4 -1 FAIL GP 2013
79004f1b4d5f85405ddd1f12f8337e7f -1 Limon FAIL GP 2013
b880ad90f857122e460fa0417553c2d5 -1 Satler FAIL GP 2013
f4839c2a54c6c245ed4ff45606bca5d1 -1 Saux_fr FAIL GP 2013
d60301f567c37ad3f0d9c8ca93091f17 -1 Miuttu FAIL GP 2013
2083885d64bcec645df9008856036dd5 -1 prostoPASAN FAIL GP 2013
a2563e79a396a09c02db20fa98b8eb33 -1 ViRuS FAIL GP 2013

Regards
Denisio :)

we can add 4 more of these guys...
Code:
24.05.2013 15:52:58: igoraan (178.163.39.47:2304) 5f942415e03a7e66a0a59914a0641526 - #0 "dayzLogin" = ["3843460",<NULL-object>]
24.05.2013 15:52:58: igoraan (178.163.39.47:2304) 5f942415e03a7e66a0a59914a0641526 - #1 "dayzLogin" = ["3843460",<NULL-object>]
 
24.05.2013 17:16:29: IIempoBu4 (95.54.116.99:2304) 629b1c37e8a4facb9ac05dbc6f6c2414 - #0 "dayzLogin" = ["65353990",<NULL-object>]
24.05.2013 17:16:29: IIempoBu4 (95.54.116.99:2304) 629b1c37e8a4facb9ac05dbc6f6c2414 - #1 "dayzLogin" = ["65353990",<NULL-object>]
 
 
25.05.2013 09:24:23: kostboy (185.10.2.54:2304) faec4979421ff37a35cf1e066076fdaa - #0 "dayzLogin" = ["96243142",<NULL-object>]
25.05.2013 09:24:23: kostboy (185.10.2.54:2304) faec4979421ff37a35cf1e066076fdaa - #1 "dayzLogin" = ["96243142",<NULL-object>]
 
25.05.2013 09:25:29: Best_The_Best (79.141.222.146:2304) 8c4ac91b4bef8eeebd8e22dca5229abd - #0 "dayzLogin" = ["14021318",<NULL-object>]
25.05.2013 09:25:29: Best_The_Best (79.141.222.146:2304) 8c4ac91b4bef8eeebd8e22dca5229abd - #1 "dayzLogin" = ["14021318",<NULL-object>]
they all have russian ips...
always these vodkadrinkers...
maybe someone can build a locationfilter where we can lock them all out at once ^^

but the fixes hambeast made are working well... no freezes for 3 days now
 
Nice work on the new mission files Cortez, two problems now though. Players once entering combat never leave it. Animals can no longer be gutted only studied.
 
PLEASE HELP !!
2013-05-25 11:59:17 HiveExt: [Information] HiveExt ce45a1f7524c
2013-05-25 11:59:19 Database: [Error] Error 1044 (Access denied for user ''@'localhost' to database 'dayz_origins') in connect
2013-05-25 11:59:19 HiveExt: [Debug] Uninitializing subsystem: Logging Subsystem
2013-05-25 12:23:08 HiveExt: [Information] HiveExt ce45a1f7524c
2013-05-25 12:23:08 Database: [Error] Error 1045 (Access denied for user 'CHANGEME'@'localhost' (using password: YES)) in connect
2013-05-25 12:23:08 HiveExt: [Debug] Uninitializing subsystem: Logging Subsystem
 
PLEASE HELP !!
2013-05-25 11:59:17 HiveExt: [Information] HiveExt ce45a1f7524c
2013-05-25 11:59:19 Database: [Error] Error 1044 (Access denied for user ''@'localhost' to database 'dayz_origins') in connect
2013-05-25 11:59:19 HiveExt: [Debug] Uninitializing subsystem: Logging Subsystem
2013-05-25 12:23:08 HiveExt: [Information] HiveExt ce45a1f7524c
2013-05-25 12:23:08 Database: [Error] Error 1045 (Access denied for user 'CHANGEME'@'localhost' (using password: YES)) in connect
2013-05-25 12:23:08 HiveExt: [Debug] Uninitializing subsystem: Logging Subsystem

Edit your HiveExt.ini
Looks like a wrong Database configuration.
Access denied for user 'CHANGEME'@'localhost' (using password: YES))

Edit this:
[Database]
Type = MySQL
Host =127.0.0.1
Port =3306
Database =dayz_origins
Username =CHANGEME
Password =CHANGEME
 
This is my settings:

[Database]
;Currently, only MySQL is supported
Type = MySQL
;Hostname or IP of the server to connect to
Host = 127.0.0.1
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3306
;Database name to connect to.
Database = dayz_origins
;Username to connect with
Username = dayz
;Password to authenticate with (default is blank)
Password =

[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace

[Objects]
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBObjects = false

[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = true

;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = 127.0.0.1
;Port = 3306
;Database = dayz_origins
;Username = dayz
;Password =

 
[Database]
;Currently, only MySQL is supported
Type = MySQL
;Hostname or IP of the server to connect to
Host = 127.0.0.1
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3306
;Database name to connect to.
Database = dayz_origins
;Username to connect with
Username = dayz
;Password to authenticate with (default is blank)
Password =

Edit the Username and the Password.

You need a MySQL database on your Server to Run Origins.
 
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