Yes works fine on 1.7.7.1Does this work for 1.7.7?
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Yes works fine on 1.7.7.1Does this work for 1.7.7?
what do you mean in the release section? title name does say [Release]It's in the releases section.
6, //IGNORE THIS
3, //IGNORE THIS
(3*60), //Fixed-Time (in seconds) between each start of a new Car drop flyover
(0*60), //Random time between each flyover
0.80, //Spawnchance of the car drop (1 will spawn all possible, 0.5 only 50% of them)
'center', //IGNORE THIS
8000, // IGNORE THIS
true, //IGNORE THIS
false, //IGNORE THIS
0, //RANDOM WP (the amount of random waypoints this could add to the guarenteed waypoints)
15, //GUARANTEED WP (the amount of car drops that will actually happen
1 //Amount of Damage the Heli has to get while in-air to explode before the POC. (0.0001 = Insta-Explode when any damage//bullethit, 1 = Only Explode when completly damaged)
] spawn server_carAN2;
(3*60), //Fixed-Time (in seconds) between each start of a new Car drop flyover
(0*60), //Random time between each flyover
could you explain this part to me.
i want to change
but im not understanding the meaning of 3*60 and 0*60
is 60 means 60 seconds and 3 means 3 minutes??
nul = [
6, //IGNORE THIS
3, //IGNORE THIS
(3*60), //Fixed-Time (in seconds) between each start of a new Car drop flyover
(0*60), //Random time between each flyover
0.99, //Spawnchance of the car drop (1 will spawn all possible, 0.5 only 50% of them)
'center', //IGNORE THIS
8000, // IGNORE THIS
true, //IGNORE THIS
false, //IGNORE THIS
0, //RANDOM WP (the amount of random waypoints this could add to the guarenteed waypoints)
15, //GUARANTEED WP (the amount of car drops that will actually happen
1 //Amount of Damage the Heli has to get while in-air to explode before the POC. (0.0001 = Insta-Explode when any damage//bullethit, 1 = Only Explode when completly damaged)
] spawn server_carAN2;