Hey Fred,
I had to add a few more exceptions to the setDamage.txt
This should be all the Z's covered now...
I had to add a few more exceptions to the setDamage.txt
Code:
5 "1.000000" !="zZombie_Base" !="z_priest" !="z_hunter" !="z_teacher" !="z_doctor" !="z_worker1" !="z_worker2" !="z_worker3" !="z_villager1" !="z_villager2" !="z_villager3" !="z_suit2" !="z_suit1" !="z_policeman" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot"
This should be all the Z's covered now...