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The dome script doesn't tell the players inside the dome that a person has entered. The dome script tells the unauthorized player he/she has entered a restricted area.I am not sure how to make a zone/dome
that does this
Tells the people inside that a player has entered the zone
The dome script doesn't tell the players inside the dome that a person has entered. The dome script tells the unauthorized player he/she has entered a restricted area.
I used this: http://dayz.st/w/Protected_Dome
Follow these instruction word for word and line by line to create a dome that will protect player bases from thieves, bandits, and looters (thieves disgust me, and are perma banned on my server).
The mission PBO should come from your server host file structure. MPmission<<<dayz_mission (for DayZ.st, Bliss) or dayz1_chernarus (HFB Servers, @Reality). That is where the full mission PBO is located. Use an FTP program such as FileZilla to download and upload all files.
Your mission.sqm where the dome script should go would look like this:
Code:class Sensors { items=5; //I have 5 total dome scripts so always adjust as necessary class Item0 { position[]={5013.2856,9.7644138,3565.5691}; a=80; b=45; angle=340; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="dome"; expCond="(vehicle player) in thislist;"; expActiv="dome = [] execVM ""dome.sqf"";"; expDesactiv="terminate dome; titleText [""Stay safe, the Survivors depend on your leadership."", ""PLAIN DOWN"", 3];"; class Effects { }; };
And should be placed right before class Markers. Use Notepad++ search function, and enter class Markers in the search box. The classs Markers block of code is usually not far from the bottom of the mission.sqm.
If you need any more help, email your mission.sqm to DayZSurvivor@Live.com. I'll take a look at it as time permits.