Hi,
Have hopefully a quick question. I want to spawn groups of AI that roam/patrol around the whole map, so players can maybe bump into them randomly almost anywhere. I imagine that I could use static spawns around the middle area of the map and set
_this setMarkerSize [14000, 14000]; ??
to make an area the size of the whole map? They should avoid water etc...? Any performance issues with this? Thinking of having about 9 groups spawn this way.
EDIT: eh. I guess that just using the dynamic grid system and filling out all 36 squares with possible spawns is probably the best way, but I was wondering about the above way too
also, spawn probability in _check fn, is that is called each time the server starts (so once spawned, they will always be there, respawning if need be)?