Hey Sporkulus, thanks very much for your mod, I've been monitoring it since you announced it and tried the 1.01 and it was lagged to death, I tried the 1.02 and the lag is gone after the initial start up(normally within 30 seconds of server coming online).
but I noticed a couple of things, if you hit level 30, after a few kills the debug monitor goes away completely, F5 and ALT dont bring it back, it took me about 15 minutes to figure out how to delete the .var profiles so it starts over in my tests of the mod.
also i would suggest moving the website variables and TS variables near the top just so its more user editing friendly the file. i had no problem figuring it out and finding the debug to change from TS to Ventrilo, and since i dont have a website, i changed that portion to Admins and listed them there instead
any idea why the sarge ai gets xp for kills, but when you do the mission bandits for charnarus you dont get any xp?
also is there a way to reset a players stats/level back down to zero or blank, since i have a live server and a test server to try out my mods and stuff first to make sure no issues, i had a few players come on the test server and play around for like 5 hours to try and stress test the mod. but i fear when i add this to the live server, they will already be very high levels, since i got to lvl 30 in 1 sitting and a few others got into the 20s, i lowered the xp rate of zombies and bandits and headshots, and made it so survivors give you negative score.