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Code:_firstblood = format["",name player]; //what it says for getting for getting first blood.
witch would remove first blood text
13:14:37 Error in expression <
Norenew = false;
};
}:
spawnKilling =
{
_name = cursortarget;
_justspawned>
13:14:37 Error position: <=
{
_name = cursortarget;
_justspawned>
13:14:37 Error Missing ;
13:14:37 File mpmissions\__cur_mp.chernarus\@DayZofDuty\dod\spawn.sqf, line 27
Really good work, you did a great job with it. I put it on my server today and anything seems fine .... buuuut then:
I can't get into vehicles and I can't get the gear of vehicles. I can put something into the car but not take something out - strange. It's not possible to get into a car as driver or on the backseat... Tested it with existing vehicles and fresh spawns.
This server runs with 1.7.7.1 bliss and Chernarus map. Added modifications are: Auto-Refuel, Self-Bloodbag, Fred's-Wardrobe and ... nope, I think that's all that changes the code in a major way.
Do you have any idea?
Had the same problem as everyone else after the update..but i found the problem and fixed it and it works great now the lag is gone and havent found any issues yet but will keep you posted
your problem was not the calling for me it was in the spawn.sqf you have a few }: that should not have been there after i fixed that the mod loads up fine for meYou guys were right and the call i used is bad i will update that for the files its great but to fix the call for now just open the init.sqs and use those calls in the init.sqf in main directory for now.
I never made a change to spawn.sqf so that's really weird and shouldn't be a problem.your problem was not the calling for me it was in the spawn.sqf you have a few }: that should not have been there after i fixed that the mod loads up fine for me
well idk my server was stuck at "waiting for server to start authentication" so i shut down and checked the rpt and sure enough right away i notice that "}:" are out of place well they didnt need to be there the script did not require them so i removed them and cleaned up the script a bit and start up the server and i load in first time no issuesI never made a change to spawn.sqf so that's really weird and shouldn't be a problem.
I never made a change to spawn.sqf so that's really weird and shouldn't be a problem.
this is the error :
8:59:00 Error in expression <
Norenew = false;
};
}:
spawnKilling =
{
_name = cursortarget;
_justspawned>
8:59:00 Error position: <=
{
_name = cursortarget;
_justspawned>
8:59:00 Error Missing ;
8:59:00 File mpmissions\__cur_mp.chernarus\@DayZofDuty\dod\spawn.sqf, line 27
I still havent got it working yet. It worked before update. I applied all of the changes and still cant get it going.
Use_spork = true; //turn this false to disable sporks whole mod.
AdminList = ["6864384", "116341702"]; //add admin uids here
[Use_spork,AdminList] execvm "@DayZofDuty\dod\debug.sqf";
Use_spork = true; //turn this false to disable sporks whole mod.
[] execvm "@DayZofDuty\dod\settings.sqf";
[] execvm "@DayZofDuty\dod\Level_addons.sqf";
[Use_spork,AdminList] execvm "@DayZofDuty\dod\debug.sqf";
[Use_spork,AdminList] execvm "@DayZofDuty\dod\debug2.sqf";
[Use_spork,AdminList] execvm "@DayZofDuty\dod\debug3.sqf";
[Use_spork,AdminList] execvm "@DayZofDuty\dod\debug3.sqf";
Seems like a self actions problem... you add anything like selfactions.sqf?
For me 1.01 was pretty broken, I don't know whats going on