[Support] ESS

Except for Bandit, Hero, and VIP classes, all others spawn with just a MakarovSD. The problem is the MakarovSD does not shot until you press f one or two times or remove and put the weapon again.

Anyone is having this problem?

Epoch 1.0.5.1.
 
Hi guys, I am setting up a Namalsk server and want to use the spawn part of this script has any one got it working with the manalsk map and could share the file with the Namalsk Map?
I can get it working on Namalsk but with Napf map but as you will be aware all the spawn points are for NAPF so map pic is wrong and names of spawn points is wrong.
Any help would be appreciated

MegaZ
 
Here's an interesting one for you. Whenever I disconnect from my server then reconnect, I am somewhere completely different to where I logged out. Players are also reporting that they are logging out, then logging back in with none of the gear they had on them. I tested this out tonight, as below :


Quit out of the game, server still running :

21:47:54 "DISCONNECT: ElDubya (76561197966087279) Object: B 1-1-A:1 (ElDubya) REMOTE, _characterID: 27 at loc [18042,2403.04,0.00160217]

Logged back in different spot. infiSTAR reports location as [0,[11896.6,15445.7,0.00116396]]. Same gear.

Quit out of the game again, server still running.

21:53:28 "DISCONNECT: ElDubya (76561197966087279) Object: B 1-1-B:1 (ElDubya) REMOTE, _characterID: 27 at loc [11896.6,15445.7,0.00137281]"

Logged back in at [107.756,[3199.3,12593.3,0.00122023]]. Same gear.

Quit out of the game again, server still running.

21:55:30 "DISCONNECT: ElDubya (76561197966087279) Object: B 1-1-B:1 (ElDubya) REMOTE, _characterID: 27 at loc [3199.56,12593.2,0.00143671]"

Logged back in at [155.003,[6874.06,16726.3,0.00125217]]. Same gear.

Quit out of the game again and restarted the server.

22:00:48 "DISCONNECT: ElDubya (76561197966087279) Object: B 1-1-B:1 (ElDubya) REMOTE, _characterID: 27 at loc [6874.06,16726.3,0.00125217]"

Logged back in at [96.3571,[6041.94,16433.1,0.0011816]]. Still had same gear.

Running the following :

infiSTAR 337C
DZGM
Plot For Life
Snap Build Pro
Vector Build
Precise Build
Nox' Action Menu
Axecop's Service Point
Evac Chopper
and the usual init.sqf edits

Both my client and server .rpt report nothing wrong, at all. I have been over the code and the install about 10 times, there is nothing I missed. Help please?
 
It basically spawns me in a different location every time I log in, all along the north coast of the map.
 
Hi Ebay,

Got this up and running, and everything works as expected, but my players continue to spawn on the shore after reconnecting.

Any ideas? I'm burnt out atm.

Hey man, did you ever get this sorted out? I am having relatively the same issue.
 
Is this correct for epoch?
20141228135908863.png
 
Well the first bit of the instructions marked EPOCH say add this to the bottom of init.sqf.
Code:
waitUntil {!isNil "PVDZE_plr_LoginRecord"};
if (!isDedicated && (dayzPlayerLogin2 select 2)) then {execVM "spawn\spawn.sqf";};
 
Need help. I spawn under the debug of my map.

RPT:
19:12:21 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.362]"
19:12:49 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.694]"
19:13:17 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.798]"
19:13:45 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.464]"
19:13:46 "TIME SYNC: Local Time set to [2013,8,3,20,13]"
19:14:13 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.35]"

MissionPBO: https://www.dropbox.com/s/8cxqrwwclysvs6a/ReserveMissi.pbo?dl=0
ServerPBO: https://www.dropbox.com/s/9b2h328cratl8h4/ReserveServer.pbo?dl=0

INFO:
  • DayZ Epoch Chernarus 1.0.5.1
  • Infistar
  • SurvivalServers
I didn't have the:
dayz_paraSpawn = false;
in my init.sqf, but it was sort of in my mission>config>epochconfig.sqf
AS SEEN BELOW (epochconfig.sqf)

//Experimental feature that will parachute spawn all players into the game. (Default: false)
dayz_paraSpawn = false;

I also couldn't find:
dayz_spawnselection = 0;
in my init.sqf, so I went to my mission>config>epochconfig.sqf as well and saw..

//Allows adding more potential spawn points. PLEASE NOTE: The extra markers named spawn5 - spawn10 must exist. (Default: 4)
//spawnMarkerCount = 4;

..and changed it to "//spawnMarkerCount=0;"

Also in the epochconfig.sqf was:

//Customize fresh spawn loadout
DefaultMagazines = ["ItemBandage","ItemBandage","ItemPainkiller","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemSodaCoke"];
DefaultWeapons = ["ItemFlashlight","ItemMap"];
DefaultBackpack = "DZ_Patrol_Pack_EP1";
DefaultBackpackWeapon = "glock17_EP1";

..I deleted this as I read this:
If you have these lines remove them. We will put them in server_functions.sqf instead:
DefaultMagazines = [];
DefaultWeapons = [];
DefaultBackpack = "";

When I logged in, I had died before server restart. I loaded in and no menu popped up, but I spawned in the water under the black debug box. When I killed myself, I tried to load in and then it kicked me.

If someone can help me, THANK YOU! :D
 
Yes, it is possible. The easiest way I can think of is to find this in dayz_server\compile\server_playerDied.sqf:
Code:
_newObject setVariable ["bodyName", _victimName, true];
Add right below it:
Code:
_newObject setVariable ["bodyUID", _playerID, true];
Need help. I spawn under the debug of my map.

RPT:
19:12:21 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.362]"
19:12:49 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.694]"
19:13:17 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.798]"
19:13:45 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.464]"
19:13:46 "TIME SYNC: Local Time set to [2013,8,3,20,13]"
19:14:13 "ERROR: server_playerSync: Cannot Sync Player Tyler [Owner] [134]. Position in debug! [20385.1,-5036.05,144.35]"

MissionPBO: https://www.dropbox.com/s/8cxqrwwclysvs6a/ReserveMissi.pbo?dl=0
ServerPBO: https://www.dropbox.com/s/9b2h328cratl8h4/ReserveServer.pbo?dl=0

INFO:
  • DayZ Epoch Chernarus 1.0.5.1
  • Infistar
  • SurvivalServers
I didn't have the:
dayz_paraSpawn = false;
in my init.sqf, but it was sort of in my mission>config>epochconfig.sqf
AS SEEN BELOW (epochconfig.sqf)

//Experimental feature that will parachute spawn all players into the game. (Default: false)
dayz_paraSpawn = false;

I also couldn't find:
dayz_spawnselection = 0;
in my init.sqf, so I went to my mission>config>epochconfig.sqf as well and saw..

//Allows adding more potential spawn points. PLEASE NOTE: The extra markers named spawn5 - spawn10 must exist. (Default: 4)
//spawnMarkerCount = 4;

..and changed it to "//spawnMarkerCount=0;"

Also in the epochconfig.sqf was:

//Customize fresh spawn loadout
DefaultMagazines = ["ItemBandage","ItemBandage","ItemPainkiller","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemSodaCoke"];
DefaultWeapons = ["ItemFlashlight","ItemMap"];
DefaultBackpack = "DZ_Patrol_Pack_EP1";
DefaultBackpackWeapon = "glock17_EP1";

..I deleted this as I read this:
If you have these lines remove them. We will put them in server_functions.sqf instead:
DefaultMagazines = [];
DefaultWeapons = [];
DefaultBackpack = "";

When I logged in, I had died before server restart. I loaded in and no menu popped up, but I spawned in the water under the black debug box. When I killed myself, I tried to load in and then it kicked me.

If someone can help me, THANK YOU! :D
 
Hi eBay, thanks. I still have the issue. I duplicated the Byelov spawn-in coord array for both Alexander and Grushnoye since Byelov spawning worked OK. But even when I select Alexander with the Byelov coords, I spawn in the water. Interestingly enough, it is always the same location: 5120,5120. So it doesn't appear to be related to the coords themselves. It seems more like it cannot find the two new coord arrays for those locations. But I still don't see what's causing it.

Bob
 
Can anyone help me?
I'm spawning under the debug box, no menu pops up ever, no sign of script working.
My init.sqf didn't have either of these:
paraspawn or spawnselection
 
Code:
if(isnil "dayz_MapA>
17:35:33   Error position: <spawn_mineveins;
};

if(isnil "dayz_MapA>
17:35:33   Error Undefined variable in expression: spawn_mineveins
17:35:33 File z\addons\dayz_server\system\server_monitor.sqf, line 327
17:35:33 Error in expression <x" from 1 to MaxMineVeins do {
[] spawn spawn_mineveins;
};

if(isnil "dayz_MapA>
17:35:33   Error position: <spawn_mineveins;
};

if(isnil "dayz_MapA>
17:35:33   Error Undefined variable in expression: spawn_mineveins
17:35:33 File z\addons\dayz_server\system\server_monitor.sqf, line 327
17:35:33 Error in expression <if (isDedicated) then {

_id = [] spawn server_spawnEvents;

[] spawn {
private >
17:35:33   Error position: <server_spawnEvents;

[] spawn {
private >
17:35:33   Error Undefined variable in expression: server_spawnevents
17:35:33 File z\addons\dayz_server\system\server_monitor.sqf, line 346
17:35:33 "Total Number of spawn locations 5"
17:35:34 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
17:35:35 No speaker given for Jeremy Williams
17:40:01 Client: Remote object 2:7 not found
17:40:01 Client: Remote object 2:8 not found
17:40:01 Client: Remote object 2:9 not found
17:45:03 SetFace error: custom face texture not found in admin\\players\tyler%20[owner]\

That's my RPT log after I used a default Mission/Server PBO.
This time it won't let me load in.
 
I'm using DayZ Control Center and I cant find the "dayz_Server" folder to do step 6. In dayz_server\init\server_functions.sqf find this

Any ideas?

Brainlag -.- forgot it was a pbo
 
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I've done every step from the tutorial correctly but this is still not working for me. Whenever I die in my server I still get to pick a gender and then get a random spawn.
I was wondering if anyone else has encountered the same problem and might have any suggestions to solve it...
 
Hi Ebay, got this working, and its great but i really want it for Panthera, i have searched and tried to use files from gezzunder's spawn select but cant get it to work, is there any chance you would add panthera to your version.

Stevo

Edit

Just saw your post about working on a new version, look forward to it.
 
Last edited:
@ebay
I tried to put that "uiSleep 1;" in there so it looks like...Using Zupa Overwatch skin trader

Code:
    while {statusSelect < 2} do {
        dayz_temperatur = 36;
        DZE_InRadiationZone = false;
        fnc_usec_damageHandler = {};
        _hidePlayers = [10153.301,-4593.061,0] nearEntities ["CAManBase", 80];
        {if !(_x in hidePlayers) then {hidePlayers set [count hidePlayers,_x];_x hideObject true;};} count _hidePlayers;      
        waitUntil {typeOf player != _myModel};
        uiSleep 3;
        if (!dialog) then {
            cutText ["","BLACK OUT",0];
            if (statusSelect == -2) then {_i="createDialog";createDialog "class_dialog";call classfill;};
            if (statusSelect == 0) then {disableUserInput true;disableUserInput true;disableUserInput true;_i="createDialog";createDialog "spawn_dialog";if !((getPlayerUID player) in vipListBase) then {ctrlShow [1001,false];ctrlShow [1616,false];};call _bodyCheck;uiSleep 1;disableUserInput false;disableUserInput false;disableUserInput false;};
            if (statusSelect == 1) then {_i="createDialog";createDialog "halo_dialog";};
        };
    };


Then I just get the black screen and the UI doesn't show up.. should the UIsleep be set differently, or should I past it at the end of the block?
Thank you!!!
 
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