[SUPPORT] - Sheeps Epoch Repack

im just getting kicked by BE PublicVariable Restriction #0 everytime i join the server. I've just got Epoch Server on latest update installed on a hoster (xstreamgaming is my hoster). Everything seems to be working (else it wouldnt start and let me connect).

if someone would like to help me over teamviewer i would be more than glad :/
 
im just getting kicked by BE PublicVariable Restriction #0 everytime i join the server. I've just got Epoch Server on latest update installed on a hoster (xstreamgaming is my hoster). Everything seems to be working (else it wouldnt start and let me connect).

if someone would like to help me over teamviewer i would be more than glad :/
which server?
what version/build of the repack?
 
0.14 now, had 0.13 before (because i couldnt find 0.14) now its a
13.08.2014 01:00:07: Fabian (91.7.210.43:2304) 4628003144bd3db18e74c3068811e378 - #0 2:7013 land_nav_pier_c_big [13360,11984,-51]
before i get kicked out with SetPos #0

Thats my IP for the server: 144.76.196.44:2362 so you can see what error you might get, i think the mistake is on my part, i would be a glad donor if you would help me out FallingSheep!

or it happens that it get stuck in : Requesting Character Data :(


im just going to set it completly new up, as i've overwritten stuff now for the the fith time now, maybe it will fix all problems.

Server is running all actual patches for the mods, i will just copy / past in the mod repack with 0.14 of you (the most actual i could find until now!)
 
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0.14 now, had 0.13 before (because i couldnt find 0.14) now its a
13.08.2014 01:00:07: Fabian (91.7.210.43:2304) 4628003144bd3db18e74c3068811e378 - #0 2:7013 land_nav_pier_c_big [13360,11984,-51]
before i get kicked out with SetPos #0

Thats my IP for the server: 144.76.196.44:2362 so you can see what error you might get, i think the mistake is on my part, i would be a glad donor if you would help me out FallingSheep!

or it happens that it get stuck in : Requesting Character Data :(


im just going to set it completly new up, as i've overwritten stuff now for the the fith time now, maybe it will fix all problems.

Server is running all actual patches for the mods, i will just copy / past in the mod repack with 0.14 of you (the most actual i could find until now!)
heres the same version the test server is running (0.14 build 7866) give that ago
http://www.mediafire.com/download/yl35t721dq77d6z/0.14+build+7866.zip
 
13.08.2014 01:00:07: Fabian (91.7.210.43:2304) 4628003144bd3db18e74c3068811e378 - #0 2:7013 land_nav_pier_c_big [13360,11984,-51]

usually only happens once per restart i cant semm to fix it even though i have made the BE excemption for it (im looking in the custom buildings to find out which file has it and if it can be removed
 
im just copying the files you gave me on server, then i will have a test run to see if its working, or still kicking me out / not working :) i will edit this here, as soon as it is finished (less then 10 minutes)

now im getting stuck on the "Requesting Character Data" :/

You were kicked by Battleeye SetPos #0 . again :(
 
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im just copying the files you gave me on server, then i will have a test run to see if its working, or still kicking me out / not working :) i will edit this here, as soon as it is finished (less then 10 minutes)

now im getting stuck on the "Requesting Character Data" :/

You were kicked by Battleeye SetPos #0 . again :(
ill help tonight over teamviewer
add me on skype falling-sheep
 
Ok its the black lake castle that is the culprit i think. I haven't tried this but move the loads of the custom buildings up higher in the server_functions.sqf in the server pbo. This will have them load earlier.
 
@FallingSheep

Just a quick FYI , you still get kicked for script restriction #41 when viewing codes as admin for locks / safes etc

Below taken from publicvariable.log

13.08.2014 08:38:55: Jon - Value Restriction #41 "admin_Log" = ["[ADMIN TOOLS] - GET CODE - Admin Name: Jon UID: POS: [7096.54,7684.74,0.00143433] Owner 206"]
 
@FallingSheep

Just a quick FYI , you still get kicked for script restriction #41 when viewing codes as admin for locks / safes etc

Below taken from publicvariable.log

13.08.2014 08:38:55: Jon - Value Restriction #41 "admin_Log" = ["[ADMIN TOOLS] - GET CODE - Admin Name: Jon UID: POS: [7096.54,7684.74,0.00143433] Owner 206"]
really? i removed the admin_log stuff as it was kicking even with excemptions

if your getting the kick then your version is out of date
 
its your battleye folder from git hub mate :)

(along with everything else in your github lol)
hmm can you open your MPMissions\DayZ_Epoch_11.Chernarus\admintools\tools\gimmecode.sqf
it should look like this
Code:
private ["_ownerID"];
_ownerID = cursorTarget getVariable ["CharacterID","0"];
if(_ownerID != "0") then {
cutText [format["The Code is: %1",_ownerID], "PLAIN DOWN"];
} else {
cutText [format["Not a valid target.",_ownerID], "PLAIN DOWN"];
};
if it dosnt then its not the git version heres the direct link to the file on git hub its the same code as above
https://github.com/Fallingsheep1985...h_11.Chernarus/admintools/tools/gimmecode.sqf

try removing EVERYTHING then doing a fresh repack install
 
Hello i was wondering if it is possible to make the roving AI and or the AI in missions use armored vehicles ( and the guns that go with them ?
 
odd , it seems it had some extra stuff in that file ............

Sorry for the time waste !

It now shows

private ["_ownerID"];
_ownerID = cursorTarget getVariable ["CharacterID","0"];
if(_ownerID != "0") then {
cutText [format["The Code is: %1",_ownerID], "PLAIN DOWN"];
} else {
cutText [format["Not a valid target.",_ownerID], "PLAIN DOWN"];
};
 
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