[SUPPORT] - Sheeps Epoch Repack

Build: Sauerland OverPoch #106

any RPT errors?: Yes

changed/added/removed ANYTHING in the repack? No /just disabled scripts

private or hosted server?: Private

server host (if hosted)? : n/a

any anti hack?: none

"nissan_350z", "monaro",ussr_cheytac, missing from the mission.sqm .. I fixed my own
south wholesaler trader zone and trader don't match up .. u leave safe zone to go to trader
Seedorf listed as Boat Vendor ?? LOL thats funny .. no where near any water, not that there is much anyway
Bandit Trader is the only one that gives a trade menu.. no trade from pack or car... I can fix the trader locations .. for my self .. oh and ess is spawns you with out ammo like standard chernarus 15 did long ago.. Im sure I will dig up more ... by the looks of rpt


//Server watermark
WaterMarkScript = false; //Watermark on/off
server_name = "0.15 Sauserland BSR"; //Watermark Text
//Gambling ( Slotmachine, Guessing Game)
GambleingScript = false; // NO NAPF CASINO YET
//Intro Music
IntroMusicScript = false;
//Server Logo
logoWatermark = true;
//Zombie free bases
ZombieFreeBaseScript = true;
//Fill oil barrels scripts
oilrigFillScript = false;
//Recruit Survivors
RecruitSurvivorsScript = false;
//Roaming Zombie Hordes
HordeScript = false;
//Base jump
BaseJumpScript = true;
//AI BUS Route
BusRouteScript = false;
//Show marker for AI bus on map
BUSmarkerScript = false;
//Custom Kill Message's
KillMessageScript = false;
//Weapon Mods
WeaponModScript = true;
//EVR Blowout
EVRScript = false;
//Lights
LightScript = true;
//Welcome Credits
ServerWelcomeCreditsScript = true;
//Admin Tools
AdmintoolsScript = true;
//Debug Monitor
DebugMonitorScript = true;
//deploy Bike
DeployBikeScript = true;
//Burn Tents
BurnTentsScript = false;
//Crafting
craftingScript = true;
//Suicide
SuicideScript = false;
//Binocular Fog
BinocularScript = false;
//Carepackage on self
carepackageSELFScript = false;
//Carepackage on map
carepackageMAPScript = false;
//Sirens
SirenScript = false;
//Animate MV22 wings
AnimateMV22script = false;
//Animate SUV Hatch
AnimateSUVscript = false;
//Nitro
NOSScript = false;
//Regen Blood
RegenBloodScript = true;
//Fast Rope
FastropeScript = false;
//Safezones
SafezoneScripts = true;
//Harvest Hemp
HarvestHempScript = false;;
//DZGM (DayZ Group Management)
DZGMScript = true;
//Drink Water
DrinkWaterScript = true;
//Tent Sleep Healing
TentHealScript = true;
//Investigation / Detain / Arrest
ArrestScript = false;
//Trade from Vehicles / backpacks
TradeFromVehicleScript = true;
//Anti Zombie Emitter
AntiZombieEmitterScript = true;
//Zombie bait
ZombieBaitScript = true;
//Zombie bomb bait
ZombieBombScript = true;
//DZAI CLient (does not disable DZAI just the client side part)
DZAIClientScript = true;
//Take Clothes
TakeClothesScript = true;
//Bury Body
BuryHumanScript = false;
//Cannibalism
CannibalismScript = false;
//Zombie Truck
ZombieTruckScript = false;
//Hero Perks
HeroPerkScript = true;
//Walk amongst the dead
WalkAmongstDeadScript = true;
//Rob Bank
RobBankScript = false;
//Service Points
ServicePointScript = true;
//Snow
SnowScript = false;
//Wind Dust
WindDustScript = false;
//Ground Fog
GroundFogScript = false;
//JAEM ( Just Another Evac Mod)
JAEMScript = true;
//Advanced Alchemy Building
AdvancedAlchemyScript = true;
//noVoice in side
noVoicesidescript = true;



RPT File
 
Make this working with infistar .. I had it mostly working .. wth Zuppa coins and new trade menus .. but started getting the place item issue disappears on spacebar .. same as we had on reg epoch for a while.. and items not always saving to database .. safe contents etc ... decided to break from it for awhile .. and just decided to concentrate on helping u debug this one .. will get back to decipher the other later
 
my mission.sqm for fix missing "nissan_350z", "monaro",ussr_cheytac

Code:
version=11;
class Mission
{
addOns[]=
        {     
      "chernarus",
                    "ca_modules_animals",
                    "dayz_anim",
                    "dayz_code",
                    "dayz_communityassets",
                    "dayz_weapons",
                    "dayz_equip",
                    "dayz_epoch",
                    "dayz_vehicles",
                    "cacharacters_pmc",
                    "ca_modules_functions",
                    "glt_m300t",
                    "pook_h13",
                    "csj_gyroac",
                    "map_eu",
                    "jetskiyanahuiaddon",
                    "mbg_buildings_3",
                    "mbg_killhouses",
                    "glt_bh_wreck",
                    "glt_bh_wreck_burned",
                    "aif_arma1buildings",
                    "mbg_african_buildings",
                    "gms_k98",
                    "RH_m14",
                    "FHQ_Remington",
                    "FHQ_Remington_ammo",
                    "FHQ_Remington_msr",
                    "FHQ_Remington_xm2010",
                    "FHQ_Remington_acr",
                    "FHQ_Remington_rsass",
                    "VILAS_WWP",
                    "VILAS_RW_Forces",
                    "VILAS_WWP_CO",
                    "VILAS_RW_Forces_CO",
                    "ddopp_taserpack",
                    "smk_anims_lite",
                    "MicroAirVehicles",
                    "oz_is_objects",
                    "monaro",
                    "gsc_units_stalker_patch",
                    "american_law_enforcement",
                    "CYBP_Camels_Config",
                    "nissan_350z",
                    "ussr_cheytac",
                    "bb_mercenary",
                    "goosuksf",
                    "frb"


and for the script Tradefrom Vehicle 2.0

u must change all
"TradeFromVehicle Version 2.0\system\functions.sqf"; variables

to

"scripts\TradeFromVehicle Version 2.0\system\functions.sqf";
 
my mission.sqm for fix missing "nissan_350z", "monaro",ussr_cheytac

Code:
version=11;
class Mission
{
addOns[]=
        {    
      "chernarus",
                    "ca_modules_animals",
                    "dayz_anim",
                    "dayz_code",
                    "dayz_communityassets",
                    "dayz_weapons",
                    "dayz_equip",
                    "dayz_epoch",
                    "dayz_vehicles",
                    "cacharacters_pmc",
                    "ca_modules_functions",
                    "glt_m300t",
                    "pook_h13",
                    "csj_gyroac",
                    "map_eu",
                    "jetskiyanahuiaddon",
                    "mbg_buildings_3",
                    "mbg_killhouses",
                    "glt_bh_wreck",
                    "glt_bh_wreck_burned",
                    "aif_arma1buildings",
                    "mbg_african_buildings",
                    "gms_k98",
                    "RH_m14",
                    "FHQ_Remington",
                    "FHQ_Remington_ammo",
                    "FHQ_Remington_msr",
                    "FHQ_Remington_xm2010",
                    "FHQ_Remington_acr",
                    "FHQ_Remington_rsass",
                    "VILAS_WWP",
                    "VILAS_RW_Forces",
                    "VILAS_WWP_CO",
                    "VILAS_RW_Forces_CO",
                    "ddopp_taserpack",
                    "smk_anims_lite",
                    "MicroAirVehicles",
                    "oz_is_objects",
                    "monaro",
                    "gsc_units_stalker_patch",
                    "american_law_enforcement",
                    "CYBP_Camels_Config",
                    "nissan_350z",
                    "ussr_cheytac",
                    "bb_mercenary",
                    "goosuksf",
                    "frb"


and for the script Tradefrom Vehicle 2.0

u must change all
"TradeFromVehicle Version 2.0\system\functions.sqf"; variables

to

"scripts\TradeFromVehicle Version 2.0\system\functions.sqf";

Are you using sheeps sauerland ??

cause I see no reference "TradeFromVehicle Version 2.0\system\functions.sqf"; variables like this ,,, two separate lines in the trade from folder

call compile preprocessFileLineNumbers "scripts\TradeFromVehicle Version 2.0\system\functions.sqf";
call compile preprocessFileLineNumbers "scripts\TradeFromVehicle Version 2.0\system\variables.sqf";
 
Have a look at your sql. Some hosts have "DELETE `object_data` WHERE `LastUpdated` < XYZ"
u ever figure this out .. if not go here HiveExt.ini

[Objects]
;Which table should the objects be stored and fetched from ?
;Table = Object_DATA

;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
CleanupPlacedAfterDays = -1

Make sure you remove the ; from in front of that line
 
Build: Napf Standard 0.15

any RPT errors?: Yes

changed/added/removed ANYTHING in the repack? No

private or hosted server?: Hosted

server host (if hosted)? : Nitrado

any anti hack?: Infistar

Admintool mistake

spawn perm vehicle has no function
i became a key but no vehicle
admintool\tool\malvehiclespawn.sqf not found

some vehicle kill you
"PUBLISH: B 1-1-D:1 (Friendly-Ralph) REMOTE Bought GAZ_Vodnik_MedEvac with ID "895213242213807""
23:57:25 "PDEATH: Player Died xxxxxxxxxxxxxxxxx"
=================================

Resource E_spawns Dialog not found
=================================
Error in expression < getVariable["actionSet", false];

if (!_actionSet) then {
s_player_holderPickup>
0:28:57 Error position: <_actionSet) then {
s_player_holderPickup>
0:28:57 Error Undefined variable in expression: _actionset
0:28:57 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13


===================================
If i dead, i spawnt in blackscreen
dialog:some spawns are blocked due to a body yours within 4000m

0:28:57 "ERROR: server_playerSync: Cannot Sync Player Friendly-Ralph [4]. Position in debug! [10153.2,-4592.36,92.0124]"
0:29:15 "Player is Null FAILED: Exiting, player sync: <NULL-object>"
=================================
some time i can not login character_id is 0
character_id is change from 1 to 2 or 0
i spawn in the sea or near land with blackscreen
a display is open with hero or surviver oer bandit usw
no klick is working

the 0.14 multi.pbo works better, looks like a rest of them


=========================================

Good n8
Friendly Ralph
 
i became a key but no vehicle LOL .. I became a key rflol ... and ralph these are not finished they are in testing . and I would have to say 14 is not better than 15 .. imho
 
Build: Sauerland OverPoch #106

any RPT errors?: Yes

changed/added/removed ANYTHING in the repack? No /just disabled scripts

private or hosted server?: Private

server host (if hosted)? : n/a

any anti hack?: none

If disable just about any script rpt errors ( error in expression and or position ) also dzgm has issues .. not working, admin tools .. bunch of stuff randomly working or not working

RPT Record
 
Last edited:
Are you trying to remove ESS if so Brave Sir Did the task for me I will be glad to send you my files

I removed, but keep getting one error after another.. Omg lol..ive removed now half of the exra scripts..ess, debug, and admin tools and agn semi safe zones ..so can use infistar..got 99.9 resolved..have one error cant seem to resolve lol..ive got two versions with and without..ess people stuck in debug..or missing gear.standard. epoch was the same at first..thought this would be more ready to go
 
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