I've fixed the base building 1.3 saving on my server: epoch.valvin.net:2302
but then again, I cut the steamid 1st digits to shorten it down to 8 characters if you think about it' the chance of someone joining your server with the same ID end is SO very little.
so it'll stay like that
if you...
ah, sorry, what I meant that didn't work was, objects that didn't have lock (codes are smaller than int) wouldn't save to the database, and since your mod is trying to write the steamid to the objects CharacterID the hive write fails
I tried the 0.13 wont work because of the steamID, database and hiveext.dll expects int but we're sending 17 characters for steamid... so, I was trying to cut the leading numbers on the steamid down but it messes other stuff up...
I did, and the sql only adds a column named slots to keep the char slots going.
the problem is that the database and original hive aparently can only handle int(11) for the characterid in object_data, while the pack is now trying to save the steamid to it (17)
therefore failing to write..
does...
I've done a clear install of your pack and it doesn't save to the database.
any ideas of what's up with that? I'm using the Hiveext.dll that was in your zip and I've changed the characterID from int go bigint. getting this on hive log:
HiveExt: [Error] Error executing...
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