I'm getting more boat spawns then cars, trucks, etc.
At this point I'd like to remove boats from the server completely.
Any suggestions on limiting or removing the dang boats?!
Thanks
Greetings,
My server is running fine with all the added traders and additional weapons, supplies, etc...
EXCEPT for the rocket launchers and big guns (like M107 and AS50).
I have both DZAI and DZMS installed, which both have rockets and big guns working fine.
Users are NOT getting kicked...
Please keep in mind, I'm NOT asking how to add custom loot tables. That subject has been beat to death.
I'm looking to add a building that is currently NOT in CfgBuildingLoot.hpp.
Question is... how?
I got the first part figured out... "class land_new_building : Military {"
BUT where or...
So I have a GEM Dealer setup and looks good, locations right, facing, list of Gems, values...
When I purchase a gem, it continues to purchase the same gem, even though I only have enough to make one transaction.
I associate this to the fact it never takes the purchase out of my inventory...
I'm editing the map (like anyone else who wants to redesign the terrain). I can't seem to find the roads or pavement.
Anyone know what the code name is or better yet if its available on infistar building spawn list?
Greettings all,
I've spent the last 3 hours trying to find info on where the BattleEye resides on DayZ.St servers.
I'm following the instructions for infistar and I hit a wall with adding the BattleEye files.
Does anyone know where this is completed on the DayZ.St servers?
Thank you...
I know preformance is an issue with tons of AI's, anyone have some numbers that indicate a maximum thershold?
How many totoal AI's on a map (like chernarus) with ~20 players? As an example.
I know the SAR_config.sqf has the SAR_HUMANITY_HOSTILE_LIMIT default set to -1500.
The question is... can anyone help me set humanity limits for each type of ai?
Example:
Bandit's kill everyone... no matter what their humanity. (Believe this is true today, so no change here.)
Survivor's...
Love the AI's!
The AI heli patrols seem to fall out of the sky as soon as the server starts up.
I've searched the forums, if anyone had similar issues, searched SARGE framework readme file, etc. but haven't found any guidance.
I'm sure I'm missing something, I just can't find it.
Can...
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