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I have self blood working, but I really am not sure what I did to get it working. I will see if I can look into it and post a self blood on DayZPriv tutorial. I know I had to mess with a butt load of settings to make it finally work.
Any help with that would be awesome Lt. D. I cant get it working as well, are you using Privs anti hack tools? I saw a post in regards to whitelisting the AH for SBB and was wondering if it was blocking the script......3D
Started again with the SAR_cfg_grps_chernarus.sqf file and its all good now, not sure what the original error was though, managing to set up static partols and no more randoms.
I have created 3 static groups, they are definitely scripted right, but only getting one of them each login, they are likely within one grid.
So, is there a maximum number of AI per grid settigng or something?
[["max_grps","rnd_grps","max_p_grp"],[5,0,3],[75,0,3],[2,0,2]],"SAR_area_2_0"] call SAR_AI_mon_upd;
[["max_grps","rnd_grps","max_p_grp"],[5,0,3],[100,0,100],[5,0,5]],"SAR_area_2_0"] call SAR_AI_mon_upd;
yea when i had it running on default with the war scenario, i havent figured how to stop the helis crahsing and there was one downed but not dead in a forest, that blew as soon as I got in. No answer on that though.
The only battleye kick I have got is if i ask an NPC to give me a bloodbag. Curiosity made me try.
Im just getting random lack of intellegence. I stop server, tweak whatever. and the AI just stand there unless you shoot them. I do a #restart and the AI behave properly, fortifying and shooting zombies when they see them.
Im sure between us all we have fixed the individual issues, just need to put it all together into a dayzpriv 1.7.7 working plugin.
So, anyone having alot of success with the battleye side of things? im sure thats whats causing most/all of 'Crimes' problems, and my heli crashes.
The problem is, i removed all the BE scripts.txt, i wonder if i have to upload them again and alter those specific lines mentioned by Sarge, if anyone has an idea on that, please let me know!?
My AI is working but those kicks/game crashing (getting too close to the dead military leader (EDIT: game crashes around every faction's dead leaders)) could be a problem related to the scripts.txt, but getting instakilled by entering the AI vehicle, is not script.txt related i think, it's probably some chunk of code somewhere... but where o where ?! lol
I am using the Admin / Anti-Hack tools from DayzPriv. Great tool. It has not blocked anything that I can tell. Let me finish looking at the code and I will get back to you.
Hey Lt. Dan any luck on remembering what you did to get that SBB script working. Don't want to be a bother but no one is really helping at the main thread so ill let loose the squeaky wheel. Hell, ill throw you a couple bucks.
thx 3d
"\z\addons\dayz_code\init\compiles.sqf";
call compile preprocessFileLineNumbers "custom\compiles.sqf";