FoamysWorld
Member
Back to the main subject, the nuke event...could scripts be mashed together, in a working fashion, and have the nuke used as an event? Like the heli crashes? This way its random, and not on a set location every time? I'm fixing to get creative.....maybe lol
Yes, it can be setup to run randomly at random locations. Mine launches at random times and strikes a random city. Air Raid sirens go off for 5 mins in the city to be nuked to warn people to get out. The resulting radiation is present for 15 mins. All options (damage, timers, nuke locs, radiation damage and length etc) are configurable. I still have a few kinks to work out and I am adding some stuff to it so it's not ready for public consumption but there is a video of it in action on an earlier page of this thread.