_isNearFeed = count ((position _currentVehicle) nearObjects ["Land_A_FuelStation_Feed", 10] || (position _currentVehicle) nearObjects ["Land_A_FuelStation_Shed", 10] || (position _currentVehicle) nearObjects ["Land_repair_center", 10] || (position _currentVehicle) nearObjects ["FuelStation", 10] || (position _currentVehicle) nearObjects ["FuelStation_army", 10] || (position _currentVehicle) nearObjects ["Land_Mil_Repair_center_EP1", 10] || (position _currentVehicle) nearObjects ["Land_A_FuelStation_Build", 10] || (position _currentVehicle) nearObjects ["Land_A_FuelStation_Feed", 10] || (position _currentVehicle) nearObjects ["Land_Ind_FuelStation_Feed_EP1", 10] || (position _currentVehicle) nearObjects ["Land_Ind_FuelStation_Build_EP1", 10] || (position _currentVehicle) nearObjects ["Land_Ind_FuelStation_Shed_EP1", 10] || (position _currentVehicle) nearObjects ["Land_Ind_Garage01_EP1", 10] || (position _currentVehicle) nearObjects ["HeliH", 10]) > 0;