BetterDeadThanZed
Valued Member!
It seems that on my Lingor server, every time I spawn, it's creating a new entry for me, starting me new every time. I'm pretty sure this only started after I installed this. Anyone else have this problem?
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Add more random spawn groups in the grids listed or add more static patrols, both ways are found in the same file named SAR_cfg_grps_YOUR_MAP.sqfhow do i add more ground ais?
// =========================================================================================================
// SAR_AI - DayZ AI library
// Version: 1.0.0
// Author: Sarge (sarge@krumeich.ch)
//
// Wiki: to come
// Forum: to come
//
// ---------------------------------------------------------------------------------------------------------
// Required:
// UPSMon
// SHK_pos
//
// ---------------------------------------------------------------------------------------------------------
// grid cfg file for Chernarus
// last modified: 5.3.2013
// ---------------------------------------------------------------------------------------------------------
// x coordinate of the first, bottom left grid center point
_startx=2500;
// y coordinate of the first, bottom left grid center point
_starty=2800;
// gridsize x (how many single squares in the grid) for the x-axis
_gridsize_x=6;
// gridsize y (how many single squares in the grid) for the y-axis
_gridsize_y=6;
// distance from the center of one square of the grid to the border of that square. so overall size of a square in the grid is 2x gridwidth / 2x gridwidth
Sarge, I let the sever run with the debug on with a couple people to playing to see how high it got and it has surpassed 144 (up to 147). I also didn't have my server cleanup file correct before, which could have been my issue. Thanks for answering though =)
Edit: It's still continuing to rise, so I guess 144 isn't a max. Unless you can only have 144 active at 1 time?
Hey Sarge, still messing about with the configurations of the AI, but cant seem to get the heli patrols to work, if anyone can help me out, running Panthera at the moment, this is what i have for my grps file, maybe someone can point out the error, i have strained my eyes on this for awhile now lol, any help would be greatly appreciated!
9:01:38 "----------------------------------------"
9:01:38 "Starting SAR_AI server init"
9:01:38 "----------------------------------------"
9:01:38 "SAR_AI: Area & Trigger definition Started"
9:01:38 "Setting up SAR_AI for : lingor"
9:01:38 "SAR_AI: Area & Trigger definition finalized"
9:01:38 "SAR_AI: Static Spawning for Helicopter patrols started"
9:01:39 Error in expression <dWeapon _soldier_weapon_name;
_man2heli action ["getInTurret", _heli,[0]];
[_man>
9:01:39 Error position: <action ["getInTurret", _heli,[0]];
[_man>
9:01:39 Error 3 elements provided, 2 expected
9:01:39 File mpmissions\__cur_mp.lingor\addons\SARGE\SAR_setup_AI_patrol_heli.sqf, line 115
9:01:39 "SAR_DEBUG: static AI Heli patrol spawned in: SAR_patrol_pris"
9:01:39 Error in expression <dWeapon _soldier_weapon_name;
_man3heli action ["getInTurret", _heli,[1]];
[_man>
9:01:39 Error position: <action ["getInTurret", _heli,[1]];
[_man>
9:01:39 Error 3 elements provided, 2 expected
9:01:39 File mpmissions\__cur_mp.lingor\addons\SARGE\SAR_setup_AI_patrol_heli.sqf, line 122
9:01:39 "SAR_AI: Static Spawning for Helicopter patrols finished"
9:01:39 "SAR_AI: Static Spawning for infantry patrols finished"
_this = createMarker ["SAR_patrol_pris", [3500, 7860]];
_this setMarkerShape "RECTANGLE";
_this setMarkeralpha 0;
_this setMarkerType "Flag";
_this setMarkerBrush "Solid";
_this setMarkerSize [1200, 1200];
SAR_marker_helipatrol_prison = _this;
[SAR_marker_helipatrol_prison,3] call SAR_AI_heli;