sorry mate, i've stopped all development of my dayz projects (ive now moved on to rfactor and small parts of arma3). if you or anyone else wants to continue one of my projects just PM me and we can sort it out.
Sorry mate, but i wont ever being adding Tavi because of all the crap around it.
Also, since im posting now might aswell end it with a bang...
I personally im stopping all development of Lite as i have lost all intrest in dayz mod and also i wasnt getting enough help and support from the...
So i finally decided to give this a go as when i saw theC1aw playing it a while back i was quite intrigued by it.
Its a Mod for the popular Multi Theft Auto MP Platform for GTA: San Andreas and tries to replicate the DayZ Mod.
More info on it here:
http://dayz-mta.net
Installation is...
Everything is on the readme mate (https://github.com/Stapo/Lite-DayZ-Private-Server).
Look here:
Common Issues
Problem: Server not shown on the in-game browser or on third-party server browsers (DayZCommander, PlayWithSIX etc.)
Solution: Ensure the game ports (Default: 2302 - 2305 UDP)...
there are heaps of vehicles available, just go into the Singleplayer > Editor and go have a look
think of the ones included more as demo vehicle spawns, which we hope that we will see the community for dayz i44 grow and share their setups for various things like vehicle spawns etc.. :)
DayZ Invasion 1944 Updated To Version: 0.2.1
Notes:
- Increased Nazi Zombie Count
- Removed HMMWV Wrecks
- Various Loot Table Changes
- Other Minor Changes To Increase FPS
- And A Few Minor Things From DayZMod 1.7.6.1
And new server owners can now use...
Yes there will be a update using some of the 1.7.6.1 features which include the new zombie mechanisms.. and its currently in Testing and it will be release as Version: 0.2.1
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