XoloX
Member
For any that are interested I put a master code in for my self and a separate one for my admin to allow them to remove any deplorable or access any gate. In your codeComapre.sqf add the following code.
Code:// compare arrays to see if code matches if (typeOf(_panel) == "Infostand_2_EP1") then { _validMatch = [_code, (toString _convertInput)] call BIS_fnc_areEqual; } else { _validObjectCode = [_code, (toString _convertInput)] call BIS_fnc_areEqual; }; // ------------------------------------------------------------------------Piggd Panel Override Start--------------------------------------------------------------------- // Server Owner Overide Code if ( (toString _convertInput) == "12345678901234" ) then { if (typeOf(_panel) == "Infostand_2_EP1") then { _validMatch = true; } else { _validObjectCode = true; }; }; // Admin Overide Code if ( (toString _convertInput) == "123456789012345678" ) then { if (typeOf(_panel) == "Infostand_2_EP1") then { _validMatch = true; } else { _validObjectCode = true; }; }; // ------------------------------------------------------------------------Piggd Panel Overide End------------------------------------------------------------------------
When I look at this code it seems it only allows you to access any infostand aka gates to enter bases, you mention about an override to remove any object that is out of the order and can be removed by the server owner, yet I do not see such code for buildable objects.
Any clearance on that?