@Xyberviri
Audio rejects is your man.
@Zane
The quick fix would be write on the first line of teleport.sqf: /* and on the last line */
Then there will be no error .sqf not found, but containing script will not be read.
So it will look something like:
/*
if (isServer) exitWith
{
etcEtc..
};
*/
Audio rejects is your man.
@Zane
The quick fix would be write on the first line of teleport.sqf: /* and on the last line */
Then there will be no error .sqf not found, but containing script will not be read.
So it will look something like:
/*
if (isServer) exitWith
{
etcEtc..
};
*/