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Do i have anyone that has a pve server that is using my mod?
to the one who killed took all the money that was killed with him, and they have slain disappeared.
I am not understanding what you are asking.
When you kill, the money that you killed someone does not take away
when you kill some their money goes to 0 and you don't loot their money off of them and you get a random 1000 dollars from the player. Plus to be able to loot them for money they have to be higher then level 5 witch is default but you might of changed it.
Any news on the next update? Or an ETA? I'm really looking foward to it.
if (r_player_blood <= 0) then
{
sleep 2;
mymoneyz = 0;
profileNamespace setVariable ["money",myMoneyZ]; saveProfileNamespace;
for "_i" from 0 to 40 do {deletevehicle _spawnAIS;};
endmission "LOSER";
};
mymoneyz = 0;
in the debug.sqf there is these lines
Code:if (r_player_blood <= 0) then { sleep 2; mymoneyz = 0; profileNamespace setVariable ["money",myMoneyZ]; saveProfileNamespace; for "_i" from 0 to 40 do {deletevehicle _spawnAIS;}; endmission "LOSER"; };
where it says
Code:mymoneyz = 0;
is where it makes you lose money on death.
Excellent, I'm looking foward to it! Any way to make scripts like self bloodbag purchasable instead of unlocked through levels? Just out of curiousity.
The Version 1.02 working fine with 1.8Oh and what did you do to get it working on 1.8?
The Version 1.02 working fine with 1.8
EDIT: Nevermind ^^