OGCH2oKopf
New Member
thats not the whole kick open your RPT file and it will tell you what caused the kick
you mean this file with RPT? arma2oaserver.RPT
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thats not the whole kick open your RPT file and it will tell you what caused the kick
yes it will have a line int with the kick and what caused ityou mean this file with RPT? arma2oaserver.RPT
yes it will have a line int with the kick and what caused it
18:32:15 "infiSTAR.de Log: OGC| #### (#####) - Deleted an Object @[6299.34,7801.43,0.00143433] - 809928 809928"
21:25:14 "infiSTAR.de PlayerConnected: _uid: ##### _name:#######"
ok first you need to be on beta 112555 your log is spammed with errors from the using the wrong beta and second you are using infistar which i dont support and conflicts with the repack
Code:18:32:15 "infiSTAR.de Log: OGC| #### (#####) - Deleted an Object @[6299.34,7801.43,0.00143433] - 809928 809928" 21:25:14 "infiSTAR.de PlayerConnected: _uid: ##### _name:#######"
clearly it is if it is in your logs,the arma update is ARMA2 OA Beta Build is 112555 and infistar is not activ by nitrado
clearly it is if it is in your logs,
wait for the BE updates and try them but as i can see infistar in the logs i wont support it
i wont support ANY paid for antihack,sheep is there any possibility that in the future you will support antihacks like infistar? As the current admin tools included in the repack are very feature limited and IMO quite crap
i would start with a clean server and add the pack on to it,or do I have to complete new server installation make it work then?
5 "DZE_WMOD_INVENTORY" "donorListBase" "donorListBases" "donorListClass" "donorListClasses" "DefaultMagazines" "DefaultWeapons" "DefaultBackpack" "donorClassLvl1" "donorClassLvl2" "donorClassLvl3" "presetClasses"
5 admin_Log
5 setMarkerPosLocal !"\"setMarkerPosLocal\"," !"dayzesp.sqf"," !"rsetMarkerPosLocal = 'setMarkerPosLocal'" !"rsetMarkerPosLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setMarkerPosLocal.sqf')"
5 setDammage !"\"setDammage\"," !"looknrepair.sqf"," !"Godmode.sqf"," !"cargod.sqf"
5 addGroupIcon !"dayzesp.sqf"
5 setMarkerPosLocal !"dayzesp.sqf"
5 onMapSingleClick !"dayzesp.sqf"
5 setPosASL2 !"dayzesp.sqf"
5 openMap !"dayzesp.sqf"
5 drawIcon !"dayzesp.sqf"
1 addPublicVariableEventHandler !"healp.sqf"
5 setHit !"healp.sqf"
1 setVariable !"healp.sqf"
5 setVehicleAmmo !"looknrepair.sqf"
5 setDamage !"looknrepair.sqf"
5 setDammage !"looknrepair.sqf"
5 "zombieshield" !"zombieshield.sqf"
5 addWeapon !"items.sqf"
5 addWeaponCargo !"items.sqf"
5 addMagazine !"items.sqf"
5 addMagazineCargo !"items.sqf"
5 addBackpack !"items.sqf"
5 addBackpackCargo !"items.sqf"
1 allowDamage !"Godmode.sqf"
1 allowDammage !"Godmode.sqf"
5 setDammage !"Godmode.sqf"
5 setVehicleAmmo !"Godmode.sqf"
5 "God mode" !"Godmode.sqf"
5 GodMode !"Godmode.sqf"
5 setDammage !"cargod.sqf"
1 setFuel !"cargod.sqf"
5 setVehicleAmmo !"cargod.sqf"
5 "God mode" !"cargod.sqf"
5 GodMode !"cargod.sqf"
i would start with a clean server and add the pack on to it,
but you will still get BE kicks until i release the updated filters later today
BE FIXES TEST
open publicvariable.txt in the BE folder and add this line to the end of it
Code:5 "DZE_WMOD_INVENTORY" "donorListBase" "donorListBases" "donorListClass" "donorListClasses" "DefaultMagazines" "DefaultWeapons" "DefaultBackpack" "donorClassLvl1" "donorClassLvl2" "donorClassLvl3" "presetClasses"
open publicvariableval.txt in the BE folder and add this line to the end of it
Code:5 admin_Log
open scripts.txt in the BE folder and add these line to the end of it
Code:5 setMarkerPosLocal !"\"setMarkerPosLocal\"," !"dayzesp.sqf"," !"rsetMarkerPosLocal = 'setMarkerPosLocal'" !"rsetMarkerPosLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setMarkerPosLocal.sqf')" 5 setDammage !"\"setDammage\"," !"looknrepair.sqf"," !"Godmode.sqf"," !"cargod.sqf" 5 addGroupIcon !"dayzesp.sqf" 5 setMarkerPosLocal !"dayzesp.sqf" 5 onMapSingleClick !"dayzesp.sqf" 5 setPosASL2 !"dayzesp.sqf" 5 openMap !"dayzesp.sqf" 5 drawIcon !"dayzesp.sqf" 1 addPublicVariableEventHandler !"healp.sqf" 5 setHit !"healp.sqf" 1 setVariable !"healp.sqf" 5 setVehicleAmmo !"looknrepair.sqf" 5 setDamage !"looknrepair.sqf" 5 setDammage !"looknrepair.sqf" 5 "zombieshield" !"zombieshield.sqf" 5 addWeapon !"items.sqf" 5 addWeaponCargo !"items.sqf" 5 addMagazine !"items.sqf" 5 addMagazineCargo !"items.sqf" 5 addBackpack !"items.sqf" 5 addBackpackCargo !"items.sqf" 1 allowDamage !"Godmode.sqf" 1 allowDammage !"Godmode.sqf" 5 setDammage !"Godmode.sqf" 5 setVehicleAmmo !"Godmode.sqf" 5 "God mode" !"Godmode.sqf" 5 GodMode !"Godmode.sqf" 5 setDammage !"cargod.sqf" 1 setFuel !"cargod.sqf" 5 setVehicleAmmo !"cargod.sqf" 5 "God mode" !"cargod.sqf" 5 GodMode !"cargod.sqf"
if you still get kicks let me know what for and ill try fix them
ok ill dig deeperok I have tried again and was kicked out of BE with the same message that I've already written and that it was the. you were kicked of the game. (BE: Public Variable Restriction # 0)
i cant see any kick in that log file ?have server set up again infstar is disabled we have arma beta 122555 and epoch version 1.0.5.1 but the problem is still there.
here is the new RPT file:
http://onlinegamer-com.de/arma2oaserver.RPT
[Logger]
;Possible values: trace, debug, information, notice, warning, error, critical, fatal, none
;They are sorted by importance (low to high), with trace being the most verbose, and none would turn off logging
;This controls both the file output level, and the console output level
Level = warning
;Uncomment this option to override the logging level for the console only
;The specified level can only be higher than the global one, setting lower values will have no effect
;So for example, if you want to have information-level logs in your file, but only warning-level and higher in your console
;You would uncomment this option and set it to warning
;Leaving it commented out means there's no special level for the console, so it will just use the global one
ConsoleLevel = warning
in the log file is the messagei cant see any kick in that log file ?
open your hiveExt.ini and either change theses lines if there or add them if not it will only log warnings and not spam your RPTs also makes it easier for me to search thru
Code:[Logger] ;Possible values: trace, debug, information, notice, warning, error, critical, fatal, none ;They are sorted by importance (low to high), with trace being the most verbose, and none would turn off logging ;This controls both the file output level, and the console output level Level = warning ;Uncomment this option to override the logging level for the console only ;The specified level can only be higher than the global one, setting lower values will have no effect ;So for example, if you want to have information-level logs in your file, but only warning-level and higher in your console ;You would uncomment this option and set it to warning ;Leaving it commented out means there's no special level for the console, so it will just use the global one ConsoleLevel = warning
I would like to be able to kick / ban and unban people without having to use an external tool, also the ability to see and change other players gear, wreck markers nad tent markers would be quite nice.i wont support ANY paid for antihack,
what features do you want the admintools to have? i can add them in,
and crap ...come on there free they work (most times) what more do you want
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