To add a check for new/respawned players, change this
Code:if (dayzPlayerLogin2 select 2 && dayzPlayerLogin select 4) then { _pos = position player; "respawn_west" setMarkerPos [_pos select 0, _pos select 1]; [player, 1000] spawn bis_fnc_halo; };
this code stopped all haloing on my server, can anyone verify this is working?