pathtotools = "admintools\tools\";
pathtoskins = "admintools\skins\";
pathtospawnmenu = "admintools\spawnmenu\";
pathtoshields = "admintools\shields\";
pathdebug = "debug\";
EXECscript1 = 'player execVM "'+pathtotools+'%1"';
EXECscript2 = 'player execVM "'+pathtoskins+'%1"';
EXECscript3 = 'player execVM "'+pathtospawnmenu+'%1"';
EXECscript4 = 'player execVM "'+pathtoshields+'%1"';
execdebug = 'player execVM "'+pathdebug+'%1"';
if ((getPlayerUID player) in ["100206342","66956678","82586630"]) then {
adminmenu =
[
["",true],
["Toggle Debug", [2], "", -5, [["expression", format[execdebug,"playerstats.sqf"]]], "1", "1"],
["Tools Menu", [3], "#USER:ToolsMenu", -5, [["expression", ""]], "1", "1"],
["Skins Menu", [4], "#USER:SkinsMenu", -5, [["expression", ""]], "1", "1"],
["Spawn Menu", [5], "#USER:SpawnMenu", -5, [["expression", ""]], "1", "1"],
["Shields Menu", [6], "#USER:ShieldMenu", -5, [["expression", ""]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];} else {
adminmenu =
[
["",true],
["Toggle Debug", [2], "", -5, [["expression", format[execdebug,"playerstats.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
};
ToolsMenu =
[
["",true],
["GodView / Teleport", [2], "", -5, [["expression", format[EXECscript1,"dayzesp.sqf"]]], "1", "1"],
["God Mode", [3], "", -5, [["expression", format[EXECscript1,"Godmode.sqf"]]], "1", "1"],
["Car God", [4], "", -5, [["expression", format[EXECscript1,"cargod.sqf"]]], "1", "1"],
["Replenish Player(s)", [5], "", -5, [["expression", format[EXECscript1,"healp.sqf"]]], "1", "1"],
["Look-N-Repair", [6], "", -5, [["expression", format[EXECscript1,"looknrepair.sqf"]]], "1", "1"],
["Repair Buildings", [7], "", -5, [["expression", format[EXECscript1,"fixbuildings.sqf"]]], "1", "1"],
["Spectate Player", [8], "", -5, [["expression", format[EXECscript1,"spectate.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
SkinsMenu =
[
["",true],
["Hero", [2], "", -5, [["expression", format[EXECscript2,"Hero.sqf"]]], "1", "1"],
["Bandit", [3], "", -5, [["expression", format[EXECscript2,"Bandit.sqf"]]], "1", "1"],
["Camo", [4], "", -5, [["expression", format[EXECscript2,"Camo.sqf"]]], "1", "1"],
["Ghillie", [5], "", -5, [["expression", format[EXECscript2,"Ghille.sqf"]]], "1", "1"],
["Suvivor", [6], "", -5, [["expression", format[EXECscript2,"Male.sqf"]]], "1", "1"],
["Soldier", [7], "", -5, [["expression", format[EXECscript2,"Soldier.sqf"]]], "1", "1"],
["invisible", [8], "", -5, [["expression", format[EXECscript2,"invisible.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
SpawnMenu =
[
["",true],
["Primary Weapons", [2], "#USER

rimaryWeapons", -5, [["expression", ""]], "1", "1"],
["Secondary Weapons", [3], "#USER:SecondaryWeapons", -5, [["expression", ""]], "1", "1"],
["Delete gear", [8], "", -5, [["expression", format[EXECscript3,"cleanme.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
PrimaryWeapons =
[
["",true],
["SVD Scope", [2], "", -5, [["expression", format[EXECscript3,"item42.sqf"]]], "1", "1"],
["M14 AimPoint", [3], "", -5, [["expression", format[EXECscript3,"item23.sqf"]]], "1", "1"],
["AS50", [4], "", -5, [["expression", format[EXECscript3,"item6.sqf"]]], "1", "1"],
["DMR", [5], "", -5, [["expression", format[EXECscript3,"item10.sqf"]]], "1", "1"],
["Crossbow", [6], "", -5, [["expression", format[EXECscript3,"item8.sqf"]]], "1", "1"],
["CZ 550 Scoped", [7], "", -5, [["expression", format[EXECscript3,"item9.sqf"]]], "1", "1"],
["M1014", [8], "", -5, [["expression", format[EXECscript3,"item21.sqf"]]], "1", "1"],
["M24", [9], "", -5, [["expression", format[EXECscript3,"item27.sqf"]]], "1", "1"],
["M4A1 IronSight", [10], "", -5, [["expression", format[EXECscript3,"item30.sqf"]]], "1", "1"],
["M4A1 / M203 Holo", [11], "", -5, [["expression", format[EXECscript3,"item31.sqf"]]], "1", "1"],
["M4A1 CCO", [12], "", -5, [["expression", format[EXECscript3,"item32.sqf"]]], "1", "1"],
["M4A1 CCO Camo SD", [13], "", -5, [["expression", format[EXECscript3,"item33.sqf"]]], "1", "1"],
["M4A3 CCO (Grip)", [14], "", -5, [["expression", format[EXECscript3,"item34.sqf"]]], "1", "1"],
["Sa58P EP1 IronSight", [15], "", -5, [["expression", format[EXECscript3,"item38.sqf"]]], "1", "1"],
["Sa58V CCO (Grip)", [16], "", -5, [["expression", format[EXECscript3,"item39.sqf"]]], "1", "1"],
["Sa58V EP1", [17], "", -5, [["expression", format[EXECscript3,"item40.sqf"]]], "1", "1"],
["Sa58V RCO (Grip)", [18], "", -5, [["expression", format[EXECscript3,"item41.sqf"]]], "1", "1"],
["MP5A5 IronSight", [19], "", -5, [["expression", format[EXECscript3,"item36.sqf"]]], "1", "1"],
["MP5 SD", [20], "", -5, [["expression", format[EXECscript3,"item37.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Next page", [46], "#USER

rimaryWeapons2", -5, [["expression", ""]], "1", "1"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
PrimaryWeapons2 =
[
["",true],
["L85A2 AWS", [21], "", -5, [["expression", format[EXECscript3,"item18.sqf"]]], "1", "1"],
["L85A2 Holo", [22], "", -5, [["expression", format[EXECscript3,"item19.sqf"]]], "1", "1"],
["G36A (Camo)", [23], "", -5, [["expression", format[EXECscript3,"item14.sqf"]]], "1", "1"],
["G36C", [24], "", -5, [["expression", format[EXECscript3,"item15.sqf"]]], "1", "1"],
["G36C (camo)", [25], "", -5, [["expression", format[EXECscript3,"item16.sqf"]]], "1", "1"],
["G36K (camo)", [26], "", -5, [["expression", format[EXECscript3,"item17.sqf"]]], "1", "1"],
["AK-47", [27], "", -5, [["expression", format[EXECscript3,"item1.sqf"]]], "1", "1"],
["AKM", [28], "", -5, [["expression", format[EXECscript3,"item2.sqf"]]], "1", "1"],
["AKS", [29], "", -5, [["expression", format[EXECscript3,"item3.sqf"]]], "1", "1"],
["AKS-74 Kobra", [30], "", -5, [["expression", format[EXECscript3,"item4.sqf"]]], "1", "1"],
["AKS-74U", [31], "", -5, [["expression", format[EXECscript3,"item5.sqf"]]], "1", "1"],
["Lee Enfeild", [32], "", -5, [["expression", format[EXECscript3,"item20.sqf"]]], "1", "1"],
["FN FAL", [33], "", -5, [["expression", format[EXECscript3,"item12.sqf"]]], "1", "1"],
["FN FAL ANPVS4", [34], "", -5, [["expression", format[EXECscript3,"item13.sqf"]]], "1", "1"],
["M16A2", [35], "", -5, [["expression", format[EXECscript3,"item24.sqf"]]], "1", "1"],
["M16A2 / M203", [36], "", -5, [["expression", format[EXECscript3,"item25.sqf"]]], "1", "1"],
["M16A4 RCO", [37], "", -5, [["expression", format[EXECscript3,"item26.sqf"]]], "1", "1"],
["Bizon PP-19 SD", [38], "", -5, [["expression", format[EXECscript3,"item7.sqf"]]], "1", "1"],
["Mk 48 Mod 0", [39], "", -5, [["expression", format[EXECscript3,"item35.sqf"]]], "1", "1"],
["M240", [40], "", -5, [["expression", format[EXECscript3,"item28.sqf"]]], "1", "1"],
["M249", [41], "", -5, [["expression", format[EXECscript3,"item29.sqf"]]], "1", "1"],
["Double-barreled Shotgun", [42], "", -5, [["expression", format[EXECscript3,"item11.sqf"]]], "1", "1"],
["Winchester 1866", [43], "", -5, [["expression", format[EXECscript3,"item43.sqf"]]], "1", "1"],
["M1014", [44], "", -5, [["expression", format[EXECscript3,"item21.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
SecondaryWeapons =
[
["",true],
["Aks Kobra", [2], "", -5, [["expression", format[EXECscript3,"item9.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
ShieldMenu =
[
["",true],
["Zombie Shield", [2], "", -5, [["expression", format[EXECscript4,"zombieshield.sqf"]]], "1", "1"],
["", [-1], "", -5, [["expression", ""]], "1", "0"],
["Exit", [13], "", -3, [["expression", ""]], "1", "1"]
];
showCommandingMenu "#USER:adminmenu";