EDIT SOLVED THIS PART BELOW- installed this it works until the build part, the button is always white even if i have the supplies to build the object.
i dont use BE , infinistar , i do have admin tools installed from another script. found here
http://opendayz.net/threads/release-epoch-admin-tools.18591/
i had to disable the dialog.hpp for that mod because it had calls already in this one.
ALSO not to be nit-picky but nowhere in the thread, mod or instructions is it mentioned explicitly what you need to trigger the script to test , like beeing at a workbench or having stuff etc , might be helpfull to some, just a thought. or maybe i didnt read everything theres a damn lot to this one.
EDIT ! nevermind i see its related to my last comment , you need to have only the stuff required no other materials in your inventory to actually build.
Second problem is raising and lowering objects how is it done can it be done theres no option for it in the controls when building. when building on not perfect flat ground the objects start underground and cant be raised to level things until the preview stage can you only place objects on one "plain" or level with these buildings through the mod?.
also anyone else using the admin tools i am and able to help merge the dialog.hpp lines/file with the conflicting one from this mod.
also having problems with the num pad not working , i am going to try rebind them to more logical buttons for me anyways and report back.
LAST thing - is that other thread (
http://opendayz.net/threads/how-to-add-more-buildings-to-base-building-1-2.9584/ a operational way of adding changing the buildables/recipes for this , has anyone worked it out yet or have a change of files for additions , i really find the recipes way to simple, and not enough materials are required, making it way to easy, anyone else?